- Fully implemented ammo cubes. - Fixed environment map shaders (incorrect texture coords were being used). - HUD support for displaying Hexen keys. - Fixed "has no ammo" messages displaying more often than they should. - Fixed lack of footsteps with UT physics disabled. - Sneaky initial Strife compatibility work: - Impact Hammer will have reduced alert distance. - HUD support for displaying Strife keys.
24 lines
461 B
Text
24 lines
461 B
Text
Texture "DefTex",128,128
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{
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XScale 4
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YScale 4
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WorldPanning
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Patch "-noflat-", 0, 0
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}
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Sprite "HBOXA0",1,1{}
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Sprite "VIALA0",1,1{}
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Sprite "XANHA0",1,1{}
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Sprite "THIGA0",1,1{}
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Sprite "UARMA0",1,1{}
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Sprite "BELTA0",1,1{}
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Sprite "UDAMA0",1,1{}
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Sprite "BPAKA0",1,1{}
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Sprite "INVSA0",1,1{}
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Sprite "TRNSA0",1,1{}
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Sprite "JBUTA0",1,1{}
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Sprite "SLITA0",1,1{}
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Sprite "CHIPA0",1,1{}
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Sprite "USKLA0",1,1{}
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Sprite "UKEYA0",1,1{}
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Sprite "RNGXA0",1,1{}
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Sprite "ABOXA0",1,1{}
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