- Upstreamed GetClipAmount() from Doomreal, for inter-compatibility. - Fix missing unique pickup messages for clips and single flak shell. - Implement ice death support. - Fix frictionless corpses sliding around. - Add support for a Red Heretic key, should work with any custom maps that use it. - Added anti-bd feature, thanks to Skerion for letting me use this hilarious video. - Fixed missing drown sound for Female skins. - Added missing Redeemer altfire sound. - Fix damage scaling of Biorifle alt. - Flak Cannon altfire has been adjusted so it fires faster and reloads slower, like in UT. - Voodoo dolls can now produce liquid splashes. - Pain and death sounds will always be overriden by drowning when underwater, like in UT. - Add player portraits to each class for the settings menu.
29 lines
957 B
Text
29 lines
957 B
Text
version "4.2.4"
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#include "zscript/dt_libeye/projector.txt"
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#include "zscript/dt_libeye/projector gl.txt"
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#include "zscript/dt_libeye/projector planar.txt"
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#include "zscript/dt_libeye/viewport.txt"
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#include "zscript/dt_coordutil.zsc"
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#include "zscript/dt_quaternion.zsc"
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#include "zscript/utgore.zsc"
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#include "zscript/utcommon.zsc"
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#include "zscript/impacthammer.zsc"
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#include "zscript/chainsaw.zsc"
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#include "zscript/translocator.zsc"
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#include "zscript/enforcer.zsc"
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#include "zscript/biorifle.zsc"
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#include "zscript/shockrifle.zsc"
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#include "zscript/pulsegun.zsc"
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#include "zscript/ripper.zsc"
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#include "zscript/minigun.zsc"
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#include "zscript/flakcannon.zsc"
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#include "zscript/eightball.zsc"
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#include "zscript/sniperrifle.zsc"
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#include "zscript/warheadlauncher.zsc"
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#include "zscript/healitems.zsc"
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#include "zscript/armoritems.zsc"
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#include "zscript/powerups.zsc"
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#include "zscript/uthud.zsc"
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#include "zscript/compat.zsc"
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#include "zscript/utmenu.zsc"
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