LUT Grading and Technicolor added.
Preset save/load added. Fixed a typo.
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8 changed files with 321 additions and 9 deletions
16
gldefs.txt
16
gldefs.txt
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@ -21,6 +21,22 @@ HardwareShader postprocess scene
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Uniform float gradevalpow
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}
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HardwareShader postprocess scene
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{
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Name "mfx_technicolor"
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Shader "shaders/glsl/mfx_technicolor.fp" 330
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Uniform float techblend
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}
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HardwareShader postprocess scene
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{
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Name "mfx_lutgrading"
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Shader "shaders/glsl/mfx_lutgrading.fp" 330
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Texture LUTTexture "textures/mfxlut.png"
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Uniform int lutindex
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Uniform float lutblend
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}
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HardwareShader postprocess scene
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{
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Name "mfx_colormatrix"
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