LUT Grading and Technicolor added.

Preset save/load added.
Fixed a typo.
This commit is contained in:
Marisa the Magician 2021-10-20 23:49:10 +02:00
commit 0380e56f90
8 changed files with 321 additions and 9 deletions

View file

@ -77,6 +77,22 @@ MFX_PALETTE61="RGB3";
MFX_PALETTE62="RGB4";
MFX_PALETTE63="RGB5";
MFX_PALETTE64="RGB6";
MFX_LUT1="Skyrim Day";
MFX_LUT2="Skyrim Interior Day";
MFX_LUT3="Skyrim Interior Night";
MFX_LUT4="Skyrim Night";
MFX_LUT5="FNV Day";
MFX_LUT6="FNV Interior";
MFX_LUT7="FNV Night";
MFX_LUT8="DUST Day";
MFX_LUT9="DUST Interior";
MFX_LUT10="DUST Night";
MFX_LUT11="FO4 Day";
MFX_LUT12="FO4 Interior";
MFX_LUT13="FO4 Night";
MFX_LUT14="FROST Day";
MFX_LUT15="FROST Interior";
MFX_LUT16="FROST Night";
MFX_ENABLE="Enable";
MFX_RESET="Reset to Default";
MFX_LUMASHARPEN="Luma Sharpen";
@ -107,6 +123,11 @@ MFX_GRADESATMUL="Saturation Intensity";
MFX_GRADESATPOW="Saturation Gamma";
MFX_GRADEVALMUL="Value Intensity";
MFX_GRADEVALPOW="Value Gamma";
MFX_LUTGRADE="LUT Grading";
MFX_LUTTEX="LUT Index";
MFX_LUTBLEND="Blend Factor";
MFX_TECHNICOLOR="Technicolor";
MFX_TECHBLEND="Blend Factor";
MFX_CMAT="Color Matrix";
MFX_CMAT_RR="Red→Red";
MFX_CMAT_RG="Red→Green";
@ -144,7 +165,7 @@ MFX_BSS="BlurSharpShift";
MFX_BSS_1="(Some pretentious schmucks";
MFX_BSS_2="claim this \"enhances\" the visuals)";
MFX_BSSBLURENABLE="Blur Enable";
MFX_BSSBLURRADIUS="BlurRadius";
MFX_BSSBLURRADIUS="Blur Radius";
MFX_BSSSHARPENABLE="Sharp Enable";
MFX_BSSSHARPRADIUS="Sharp Radius";
MFX_BSSSHARPAMOUNT="Sharp Amount";
@ -177,3 +198,10 @@ MFX_PALNUM="Palette";
MFX_PALSAT="Saturation";
MFX_PALPOW="Gamma";
MFX_PALDITHER="Dithering";
MFX_PRESETNUM="Preset Slot";
MFX_PRESETNAME="Preset Name";
MFX_LOADPRESET="Load Preset";
MFX_SAVEPRESET="Save Preset";
MFX_PRESETEMPTY="MariFX Preset #%d is empty.";
MFX_PRESETLOADED="MariFX Preset #%d (%s) Loaded.";
MFX_PRESETSAVED="MariFX Preset #%d (%s) Saved.";