New update:

- Added Paint filter.
 - Tweaked order of shaders.
 - Allow more grain parameters to be configured.
This commit is contained in:
Marisa the Magician 2021-11-06 17:25:07 +01:00
commit 595159703c
11 changed files with 259 additions and 67 deletions

View file

@ -1,8 +1,9 @@
[enu default]
MFX_TITLE="MariFX Options";
MFX_BLENDMODE1="Add";
MFX_BLENDMODE2="Overlay";
MFX_BLENDMODE3="Dark Mask";
MFX_BLENDMODE1="Mix";
MFX_BLENDMODE2="Add";
MFX_BLENDMODE3="Overlay";
MFX_BLENDMODE4="Dark Mask";
MFX_VIGSHAPE1="Circle";
MFX_VIGSHAPE2="Box";
MFX_VIGSHAPE3="Texture";
@ -100,8 +101,16 @@ MFX_LSHARPRADIUS="Sharpen Radius";
MFX_LSHARPTRESHOLD="Sharpen Threshold";
MFX_LSHARPSTRENGTH="Sharpen Strength";
MFX_GRAIN="Film Grain";
MFX_NF="Grain Speed";
MFX_NI="Grain Intensity";
MFX_NS="Grain Saturation";
MFX_NM1_R="Grain Pass 1 Magnification 1";
MFX_NM1_G="Grain Pass 1 Magnification 2";
MFX_NM1_B="Grain Pass 1 Magnification 3";
MFX_NK="Grain Two-Pass Factor";
MFX_NM2_R="Grain Pass 2 Magnification 1";
MFX_NM2_G="Grain Pass 2 Magnification 2";
MFX_NM2_B="Grain Pass 2 Magnification 3";
MFX_NP="Grain Contrast";
MFX_NB="Grain Blend Mode";
MFX_BNP="Grain Dark Mask Contrast";
@ -186,6 +195,7 @@ MFX_BBLURPOW="Blur Gamma";
MFX_BBLURMUL="Blur Intensity";
MFX_BBLURBUMP="Blur Offset";
MFX_BBLURRADIUS="Blur Radius";
MFX_PAINT="Painting Filter";
MFX_RETROFX="Retro FX";
MFX_RETROENABLE="Enable Downscale";
MFX_RETROSCALEMODE="Scaling Mode";