New update:
- Added Paint filter. - Tweaked order of shaders. - Allow more grain parameters to be configured.
This commit is contained in:
parent
236911f269
commit
595159703c
11 changed files with 259 additions and 67 deletions
16
language.txt
16
language.txt
|
|
@ -1,8 +1,9 @@
|
|||
[enu default]
|
||||
MFX_TITLE="MariFX Options";
|
||||
MFX_BLENDMODE1="Add";
|
||||
MFX_BLENDMODE2="Overlay";
|
||||
MFX_BLENDMODE3="Dark Mask";
|
||||
MFX_BLENDMODE1="Mix";
|
||||
MFX_BLENDMODE2="Add";
|
||||
MFX_BLENDMODE3="Overlay";
|
||||
MFX_BLENDMODE4="Dark Mask";
|
||||
MFX_VIGSHAPE1="Circle";
|
||||
MFX_VIGSHAPE2="Box";
|
||||
MFX_VIGSHAPE3="Texture";
|
||||
|
|
@ -100,8 +101,16 @@ MFX_LSHARPRADIUS="Sharpen Radius";
|
|||
MFX_LSHARPTRESHOLD="Sharpen Threshold";
|
||||
MFX_LSHARPSTRENGTH="Sharpen Strength";
|
||||
MFX_GRAIN="Film Grain";
|
||||
MFX_NF="Grain Speed";
|
||||
MFX_NI="Grain Intensity";
|
||||
MFX_NS="Grain Saturation";
|
||||
MFX_NM1_R="Grain Pass 1 Magnification 1";
|
||||
MFX_NM1_G="Grain Pass 1 Magnification 2";
|
||||
MFX_NM1_B="Grain Pass 1 Magnification 3";
|
||||
MFX_NK="Grain Two-Pass Factor";
|
||||
MFX_NM2_R="Grain Pass 2 Magnification 1";
|
||||
MFX_NM2_G="Grain Pass 2 Magnification 2";
|
||||
MFX_NM2_B="Grain Pass 2 Magnification 3";
|
||||
MFX_NP="Grain Contrast";
|
||||
MFX_NB="Grain Blend Mode";
|
||||
MFX_BNP="Grain Dark Mask Contrast";
|
||||
|
|
@ -186,6 +195,7 @@ MFX_BBLURPOW="Blur Gamma";
|
|||
MFX_BBLURMUL="Blur Intensity";
|
||||
MFX_BBLURBUMP="Blur Offset";
|
||||
MFX_BBLURRADIUS="Blur Radius";
|
||||
MFX_PAINT="Painting Filter";
|
||||
MFX_RETROFX="Retro FX";
|
||||
MFX_RETROENABLE="Enable Downscale";
|
||||
MFX_RETROSCALEMODE="Scaling Mode";
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue