New update:

- Added Paint filter.
 - Tweaked order of shaders.
 - Allow more grain parameters to be configured.
This commit is contained in:
Marisa the Magician 2021-11-06 17:25:07 +01:00
commit 595159703c
11 changed files with 259 additions and 67 deletions

View file

@ -12,6 +12,7 @@ OptionValue "MFXGrainBlend"
0, "$MFX_BLENDMODE1"
1, "$MFX_BLENDMODE2"
2, "$MFX_BLENDMODE3"
3, "$MFX_BLENDMODE4"
}
OptionValue "MFXVigShape"
@ -145,10 +146,18 @@ OptionMenu "MFXOptionsMenu"
StaticText " "
Option "$MFX_ENABLE", "mfx_ne", "YesNo"
MFXSlider "$MFX_NI", "mfx_ni", 0, 1, 0.01, 2
MFXSlider "$MFX_NF", "mfx_nf", -10, 10, 0.01, 2
MFXSlider "$MFX_NS", "mfx_ns", -1, 1, 0.01, 2
MFXSlider "$MFX_NP", "mfx_np", 0.5, 8, 0.01, 2
MFXSlider "$MFX_NP", "mfx_np", 0, 8, 0.01, 2
MFXSlider "$MFX_NM1_R", "mfx_nm1_r", 0, 10, 0.01, 2
MFXSlider "$MFX_NM1_G", "mfx_nm1_g", 0, 10, 0.01, 2
MFXSlider "$MFX_NM1_B", "mfx_nm1_b", 0, 10, 0.01, 2
MFXSlider "$MFX_NK", "mfx_nk", 0, 1, 0.01, 2
MFXSlider "$MFX_NM2_R", "mfx_nm2_r", 0, 10, 0.01, 2
MFXSlider "$MFX_NM2_G", "mfx_nm2_g", 0, 10, 0.01, 2
MFXSlider "$MFX_NM2_B", "mfx_nm2_b", 0, 10, 0.01, 2
Option "$MFX_NB", "mfx_nb", "MFXGrainBlend"
MFXSlider "$MFX_BNP", "mfx_bnp", 0.5, 10, 0.01, 2
MFXSlider "$MFX_BNP", "mfx_bnp", 0, 10, 0.01, 2
SafeCommand "$MFX_RESET", "event resetmfxvars 0"
StaticText " "
StaticText "$MFX_DIRT", "Gold"
@ -263,6 +272,11 @@ OptionMenu "MFXOptionsMenu"
MFXSlider "$MFX_BBLURRADIUS", "mfx_bblurradius", 0, 4, 0.01, 2
SafeCommand "$MFX_RESET", "event resetmfxvars 6"
StaticText " "
StaticText "$MFX_PAINT", "Gold"
StaticText " "
Option "$MFX_ENABLE", "mfx_paintenable", "YesNo"
SafeCommand "$MFX_RESET", "event resetmfxvars 11"
StaticText " "
StaticText "$MFX_RETROFX", "Gold"
StaticText " "
Option "$MFX_RETROENABLE", "mfx_retroenable", "YesNo"