Various touchups in preparation for a first release.

This commit is contained in:
Marisa the Magician 2019-01-24 01:59:35 +01:00
commit 5c368503e5
20 changed files with 279 additions and 78 deletions

View file

@ -82,10 +82,15 @@ HardwareShader postprocess scene
{
Name "mfx_borderblur"
Shader "shaders/glsl/mfx_borderblur.fp" 330
Uniform float vigpow
Uniform float vigmul
Uniform float vigbump
Uniform int vigshape
Uniform float bblurpow
Uniform float bblurmul
Uniform float bblurbump
Uniform float bblurradius
Texture VignetteTexture "textures/mfxvig.png"
}
HardwareShader postprocess scene
@ -94,6 +99,10 @@ HardwareShader postprocess scene
Shader "shaders/glsl/mfx_grain.fp" 330
Uniform float Timer
Uniform float ni
Uniform float ns
Uniform float np
Uniform float bnp
Uniform int nb
Texture NoiseTexture "textures/mfxnoise.png"
}
@ -103,7 +112,7 @@ HardwareShader postprocess scene
Shader "shaders/glsl/mfx_dirt.fp" 330
Uniform float dirtcfactor
Uniform float dirtmc
Texture NoiseTexture "textures/mfxnoise.png"
Texture NoiseTexture "textures/mfxdirt.png"
}
HardwareShader postprocess scene
@ -114,6 +123,9 @@ HardwareShader postprocess scene
Uniform float vigpow
Uniform float vigmul
Uniform float vigbump
Uniform int vigshape
Uniform int vigmode
Texture VignetteTexture "textures/mfxvig.png"
}
HardwareShader postprocess scene