Additional LUTs.

This commit is contained in:
Marisa the Magician 2022-01-01 17:38:49 +01:00
commit 5f654d973e
4 changed files with 33 additions and 1 deletions

View file

@ -94,6 +94,22 @@ MFX_LUT13="FO4 Night";
MFX_LUT14="FROST Day";
MFX_LUT15="FROST Interior";
MFX_LUT16="FROST Night";
MFX_LUT17="Random Shit";
MFX_LUT18="Frosty";
MFX_LUT19="I Have No Idea";
MFX_LUT20="Exposed Violets";
MFX_LUT21="Worn Violets";
MFX_LUT22="I Blue Myself";
MFX_LUT23="Purple Gold";
MFX_LUT24="Eldritch";
MFX_LUT25="Alien Vomit";
MFX_LUT26="Rotten";
MFX_LUT27="Sepia Tones";
MFX_LUT28="Blue Tinges";
MFX_LUT29="Blue Gold";
MFX_LUT30="BEST CONSOLE EVER";
MFX_LUT31="Frigid";
MFX_LUT32="Purply Violence";
MFX_ENABLE="Enable";
MFX_RESET="Reset to Default";
MFX_GLOBAL="MariFX Enabled";

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@ -123,6 +123,22 @@ OptionValue "MFXLUT"
13, "$MFX_LUT14"
14, "$MFX_LUT15"
15, "$MFX_LUT16"
16, "$MFX_LUT17"
17, "$MFX_LUT18"
18, "$MFX_LUT19"
19, "$MFX_LUT20"
20, "$MFX_LUT21"
21, "$MFX_LUT22"
22, "$MFX_LUT23"
23, "$MFX_LUT24"
24, "$MFX_LUT25"
25, "$MFX_LUT26"
26, "$MFX_LUT27"
27, "$MFX_LUT28"
28, "$MFX_LUT29"
29, "$MFX_LUT30"
30, "$MFX_LUT31"
31, "$MFX_LUT32"
}
OptionMenu "MFXOptionsMenu"

View file

@ -8,7 +8,7 @@ void main()
vec2 coord = TexCoord;
vec4 res = texture(InputTexture,coord);
vec3 lc = clamp(res.rgb,0.,63./64.);
vec2 lcoord = vec2((lc.r+lutindex)/16.,lc.g/64.)+vec2(1./2048,1./8192.);
vec2 lcoord = vec2((lc.r+lutindex)/32.,lc.g/64.)+vec2(1./4096.,1./8192.);
double minb = floor(lc.b*64.)/64.;
double maxb = ceil(lc.b*64.)/64.;
double theta = fract(lc.b*64.);

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