Additional LUTs.
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4 changed files with 33 additions and 1 deletions
16
language.txt
16
language.txt
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@ -94,6 +94,22 @@ MFX_LUT13="FO4 Night";
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MFX_LUT14="FROST Day";
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MFX_LUT14="FROST Day";
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MFX_LUT15="FROST Interior";
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MFX_LUT15="FROST Interior";
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MFX_LUT16="FROST Night";
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MFX_LUT16="FROST Night";
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MFX_LUT17="Random Shit";
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MFX_LUT18="Frosty";
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MFX_LUT19="I Have No Idea";
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MFX_LUT20="Exposed Violets";
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MFX_LUT21="Worn Violets";
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MFX_LUT22="I Blue Myself";
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MFX_LUT23="Purple Gold";
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MFX_LUT24="Eldritch";
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MFX_LUT25="Alien Vomit";
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MFX_LUT26="Rotten";
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MFX_LUT27="Sepia Tones";
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MFX_LUT28="Blue Tinges";
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MFX_LUT29="Blue Gold";
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MFX_LUT30="BEST CONSOLE EVER";
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MFX_LUT31="Frigid";
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MFX_LUT32="Purply Violence";
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MFX_ENABLE="Enable";
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MFX_ENABLE="Enable";
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MFX_RESET="Reset to Default";
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MFX_RESET="Reset to Default";
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MFX_GLOBAL="MariFX Enabled";
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MFX_GLOBAL="MariFX Enabled";
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16
menudef.txt
16
menudef.txt
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@ -123,6 +123,22 @@ OptionValue "MFXLUT"
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13, "$MFX_LUT14"
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13, "$MFX_LUT14"
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14, "$MFX_LUT15"
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14, "$MFX_LUT15"
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15, "$MFX_LUT16"
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15, "$MFX_LUT16"
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16, "$MFX_LUT17"
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17, "$MFX_LUT18"
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18, "$MFX_LUT19"
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19, "$MFX_LUT20"
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20, "$MFX_LUT21"
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21, "$MFX_LUT22"
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22, "$MFX_LUT23"
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23, "$MFX_LUT24"
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24, "$MFX_LUT25"
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25, "$MFX_LUT26"
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26, "$MFX_LUT27"
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27, "$MFX_LUT28"
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28, "$MFX_LUT29"
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29, "$MFX_LUT30"
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30, "$MFX_LUT31"
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31, "$MFX_LUT32"
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}
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}
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OptionMenu "MFXOptionsMenu"
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OptionMenu "MFXOptionsMenu"
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@ -8,7 +8,7 @@ void main()
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vec2 coord = TexCoord;
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vec2 coord = TexCoord;
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vec4 res = texture(InputTexture,coord);
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vec4 res = texture(InputTexture,coord);
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vec3 lc = clamp(res.rgb,0.,63./64.);
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vec3 lc = clamp(res.rgb,0.,63./64.);
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vec2 lcoord = vec2((lc.r+lutindex)/16.,lc.g/64.)+vec2(1./2048,1./8192.);
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vec2 lcoord = vec2((lc.r+lutindex)/32.,lc.g/64.)+vec2(1./4096.,1./8192.);
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double minb = floor(lc.b*64.)/64.;
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double minb = floor(lc.b*64.)/64.;
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double maxb = ceil(lc.b*64.)/64.;
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double maxb = ceil(lc.b*64.)/64.;
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double theta = fract(lc.b*64.);
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double theta = fract(lc.b*64.);
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