Less naive palette shader.

This commit is contained in:
Marisa the Magician 2023-02-26 16:31:20 +01:00
commit a0521259a7
14 changed files with 57 additions and 7 deletions

View file

@ -164,8 +164,31 @@ Class MariFXHandler : StaticEventHandler
Shader.SetUniform2f(p,"mfx_palette","sfact",mfx_retroenable?bresl:rresl);
Shader.SetUniform1f(p,"mfx_palette","palsat",mfx_palsat);
Shader.SetUniform1f(p,"mfx_palette","palpow",mfx_palpow);
Shader.SetUniform1i(p,"mfx_palette","paldepth",mfx_paldepth);
switch ( mfx_paldither )
{
case 1:
Shader.SetUniform1i(p,"mfx_palette","dsize",2);
Shader.SetUniform1i(p,"mfx_palette","doffset",2);
break;
case 2:
Shader.SetUniform1i(p,"mfx_palette","dsize",4);
Shader.SetUniform1i(p,"mfx_palette","doffset",4);
break;
case 3:
Shader.SetUniform1i(p,"mfx_palette","dsize",8);
Shader.SetUniform1i(p,"mfx_palette","doffset",8);
break;
case 4:
Shader.SetUniform1i(p,"mfx_palette","dsize",16);
Shader.SetUniform1i(p,"mfx_palette","doffset",16);
break;
default:
Shader.SetUniform1i(p,"mfx_palette","dsize",2);
Shader.SetUniform1i(p,"mfx_palette","doffset",0);
break;
}
Shader.SetUniform1i(p,"mfx_palette","palnum",mfx_palnum);
Shader.SetUniform1f(p,"mfx_palette","paldither",mfx_paldither);
}
override void ConsoleProcess( ConsoleEvent e )
{
@ -297,6 +320,7 @@ Class MariFXHandler : StaticEventHandler
CVar.FindCVar('mfx_palsat').ResetToDefault();
CVar.FindCVar('mfx_palpow').ResetToDefault();
CVar.FindCVar('mfx_paldither').ResetToDefault();
CVar.FindCVar('mfx_paldepth').ResetToDefault();
break;
case 8:
CVar.FindCVar('mfx_lsharpenable').ResetToDefault();