Localization support.
Additional palettes (CGA set). Extended ranges for some parameters.
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8190718275
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4 changed files with 104 additions and 48 deletions
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@ -24,6 +24,11 @@ users.
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The GIMP filter in shader form. Allows shifting the hue and tweaking the
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saturation and value of red, yellow, green, cyan, blue and magenta ranges.
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### Curves (TODO)
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8-point curve filter with cubic interpolation. Works just like the GIMP filter,
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with curves for value, red, green and blue.
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### BlurSharpShift
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Blurring followed by sharpening, followed by chromatic aberration. This is a
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51
language.txt
Normal file
51
language.txt
Normal file
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@ -0,0 +1,51 @@
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[enu default]
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MFX_TITLE="MariFX Options";
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MFX_BLENDMODE1="Add";
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MFX_BLENDMODE2="Overlay";
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MFX_BLENDMODE3="Dark Mask";
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MFX_VIGSHAPE1="Circle";
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MFX_VIGSHAPE2="Box";
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MFX_VIGSHAPE3="Texture";
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MFX_VIGMODE1="Translucent";
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MFX_VIGMODE2="Add";
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MFX_VIGMODE3="Multiply";
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MFX_PALETTE1="Doom";
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MFX_PALETTE2="Heretic";
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MFX_PALETTE3="Hexen";
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MFX_PALETTE4="Strife";
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MFX_PALETTE5="Hacx";
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MFX_PALETTE6="Wolf3D";
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MFX_PALETTE7="Rise of the Triad";
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MFX_PALETTE8="Duke Nukem 3D";
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MFX_PALETTE9="Blood";
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MFX_PALETTE10="Shadow Warrior";
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MFX_PALETTE11="Quake";
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MFX_PALETTE12="Hexen 2";
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MFX_PALETTE13="Quake 2";
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MFX_PALETTE14="Amulets & Armor";
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MFX_PALETTE15="Project .Blank";
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MFX_PALETTE16="Ancient Aliens";
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MFX_PALETTE17="Back to Saturn X";
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MFX_PALETTE18="Eviternity";
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MFX_PALETTE19="The Adventures of Square";
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MFX_PALETTE20="Zen Dynamics";
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MFX_PALETTE21="CGA Mode 6";
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MFX_PALETTE22="CGA Mode 4 Palette 0";
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MFX_PALETTE23="CGA Mode 4 Palette 1";
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MFX_PALETTE24="CGA Mode 5";
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MFX_PALETTE25="Hocus Pocus";
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MFX_PALETTE26="Tyrian";
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MFX_PALETTE27="PICO-8";
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MFX_PALETTE28="Standard VGA";
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MFX_PALETTE29="Standard EGA";
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MFX_PALETTE30="Commodore 64";
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MFX_PALETTE31="Gameboy";
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MFX_PALETTE32="Web Palette";
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MFX_ENABLE="Enable";
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MFX_RESET="Reset to Default";
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MFX_LUMASHARPEN="Luma Sharpen";
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MFX_LSHARPRADIUS="Sharpen Radius";
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MFX_LSHARPTRESHOLD="Sharpen Threshold";
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MFX_LSHARPSTRENGTH="Sharpen Strength";
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[es]
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96
menudef.txt
96
menudef.txt
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@ -1,76 +1,76 @@
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AddOptionMenu "OptionsMenu"
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{
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StaticText " "
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SubMenu "MariFX Options", "MFXOptionsMenu"
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SubMenu "$MFX_TITLE", "MFXOptionsMenu"
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}
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OptionValue "MFXGrainBlend"
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{
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0, "Add"
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1, "Overlay"
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2, "Dark Mask"
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0, "$MFX_BLENDMODE1"
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1, "$MFX_BLENDMODE2"
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2, "$MFX_BLENDMODE3"
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}
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OptionValue "MFXVigShape"
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{
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0, "Circle"
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1, "Box"
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2, "Texture"
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0, "$MFX_VIGSHAPE1"
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1, "$MFX_VIGSHAPE2"
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2, "$MFX_VIGSHAPE3"
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}
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OptionValue "MFXVigMode"
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{
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0, "Translucent"
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1, "Add"
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2, "Multiply"
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0, "$MFX_VIGMODE1"
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1, "$MFX_VIGMODE2"
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2, "$MFX_VIGMODE3"
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}
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OptionValue "MFXPalette"
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{
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0, "Doom"
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1, "Heretic"
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2, "Hexen"
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3, "Strife"
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4, "Hacx"
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5, "Wolf3D"
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6, "Rise of the Triad"
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7, "Duke Nukem 3D"
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8, "Blood"
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9, "Shadow Warrior"
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10, "Quake"
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11, "Hexen 2"
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12, "Quake 2"
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13, "Amulets & Armor"
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14, "Project .Blank"
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15, "Ancient Aliens"
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16, "Back to Saturn X"
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17, "Eviternity"
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18, "The Adventures of Square"
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19, "Zen Dynamics"
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//20, "20 - Unused"
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//21, "21 - Unused"
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//22, "22 - Unused"
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//23, "23 - Unused"
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24, "Hocus Pocus"
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25, "Tyrian"
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26, "PICO-8"
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27, "Standard VGA"
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28, "Standard EGA"
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29, "Commodore 64"
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30, "Gameboy"
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31, "Web Palette"
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0, "$MFX_PALETTE1"
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1, "$MFX_PALETTE2"
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2, "$MFX_PALETTE3"
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3, "$MFX_PALETTE4"
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4, "$MFX_PALETTE5"
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5, "$MFX_PALETTE6"
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6, "$MFX_PALETTE7"
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7, "$MFX_PALETTE8"
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8, "$MFX_PALETTE9"
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9, "$MFX_PALETTE10"
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10, "$MFX_PALETTE11"
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11, "$MFX_PALETTE12"
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12, "$MFX_PALETTE13"
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13, "$MFX_PALETTE14"
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14, "$MFX_PALETTE15"
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15, "$MFX_PALETTE16"
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16, "$MFX_PALETTE17"
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17, "$MFX_PALETTE18"
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18, "$MFX_PALETTE19"
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19, "$MFX_PALETTE20"
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20, "$MFX_PALETTE21"
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21, "$MFX_PALETTE22"
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22, "$MFX_PALETTE23"
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23, "$MFX_PALETTE24"
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24, "$MFX_PALETTE25"
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25, "$MFX_PALETTE26"
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26, "$MFX_PALETTE27"
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27, "$MFX_PALETTE28"
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28, "$MFX_PALETTE29"
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29, "$MFX_PALETTE30"
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30, "$MFX_PALETTE31"
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31, "$MFX_PALETTE32"
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}
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OptionMenu "MFXOptionsMenu"
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{
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Title "MariFX Options"
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Title "$MFX_TITLE"
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StaticText " "
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StaticText "Luma Sharpen", "Gold"
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StaticText " "
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Option "Enable", "mfx_lsharpenable", "YesNo"
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Slider "Sharpen Radius", "mfx_lsharpradius", 0, 1, 0.01, 2
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Slider "Sharpen Threshold", "mfx_lsharpclamp", 0, 1, 0.01, 2
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Slider "Sharpen Strength", "mfx_lsharpblend", 0, 8, 0.1, 1
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Slider "Sharpen Strength", "mfx_lsharpblend", 0, 10, 0.1, 1
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SafeCommand "Reset to Default", "event resetmfxvars 8"
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StaticText " "
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StaticText "Film Grain", "Gold"
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@ -78,9 +78,9 @@ OptionMenu "MFXOptionsMenu"
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Option "Enable", "mfx_ne", "YesNo"
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Slider "Grain Intensity", "mfx_ni", 0, 1, 0.01, 2
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Slider "Grain Saturation", "mfx_ns", -1, 1, 0.01, 2
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Slider "Grain Contrast", "mfx_np", 0.5, 4, 0.01, 2
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Slider "Grain Contrast", "mfx_np", 0.5, 8, 0.01, 2
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Option "Grain Blend Mode", "mfx_nb", "MFXGrainBlend"
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Slider "Grain Dark Mask Contrast", "mfx_bnp", 0.5, 8, 0.01, 2
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Slider "Grain Dark Mask Contrast", "mfx_bnp", 0.5, 10, 0.01, 2
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SafeCommand "Reset to Default", "event resetmfxvars 0"
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StaticText " "
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StaticText "Screen Dirt", "Gold"
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@ -170,13 +170,13 @@ OptionMenu "MFXOptionsMenu"
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Slider "Vignette Red", "mfx_vigcolor_r", -1, 1, 0.01, 2
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Slider "Vignette Green", "mfx_vigcolor_g", -1, 1, 0.01, 2
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Slider "Vignette Blue", "mfx_vigcolor_b", -1, 1, 0.01, 2
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Slider "Vignette Gamma", "mfx_vigpow", 0, 4, 0.01, 2
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Slider "Vignette Gamma", "mfx_vigpow", 0, 16, 0.01, 2
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Slider "Vignette Intensity", "mfx_vigmul", 0, 2, 0.01, 2
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Slider "Vignette Offset", "mfx_vigbump", -1, 1, 0.01, 2
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Option "Vignette Shape", "mfx_vigshape", "MFXVigShape"
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Option "Vignette Mode", "mfx_vigmode", "MFXVigMode"
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Option "Enable Blur", "mfx_bblurenable", "YesNo"
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Slider "Blur Gamma", "mfx_bblurpow", 0, 4, 0.01, 2
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Slider "Blur Gamma", "mfx_bblurpow", 0, 16, 0.01, 2
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Slider "Blur Intensity", "mfx_bblurmul", 0, 2, 0.01, 2
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Slider "Blur Offset", "mfx_bblurbump", -1, 1, 0.01, 2
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Slider "Blur Radius", "mfx_bblurradius", 0, 4, 0.01, 2
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