From cfca071dda272a8120b40ae33ad1dab16101aa2f Mon Sep 17 00:00:00 2001 From: Marisa Kirisame Date: Fri, 13 May 2022 18:33:39 +0200 Subject: [PATCH] Personal rebranding. --- COPYING.txt | 2 +- shaders/glsl/mfx_borderblur.fp | 2 +- shaders/glsl/mfx_bss_blur.fp | 2 +- shaders/glsl/mfx_bss_sharp.fp | 2 +- shaders/glsl/mfx_bss_shift.fp | 2 +- shaders/glsl/mfx_colormatrix.fp | 2 +- shaders/glsl/mfx_dirt.fp | 2 +- shaders/glsl/mfx_grading.fp | 2 +- shaders/glsl/mfx_grain.fp | 2 +- shaders/glsl/mfx_huesaturation.fp | 2 +- shaders/glsl/mfx_lumasharp.fp | 2 +- shaders/glsl/mfx_lutgrading.fp | 2 +- shaders/glsl/mfx_paint_pass1.fp | 2 +- shaders/glsl/mfx_paint_pass2.fp | 2 +- shaders/glsl/mfx_paint_pass3.fp | 2 +- shaders/glsl/mfx_palette.fp | 2 +- shaders/glsl/mfx_retrofx.fp | 2 +- shaders/glsl/mfx_technicolor.fp | 2 +- shaders/glsl/mfx_vignette.fp | 2 +- zscript.txt | 2 +- 20 files changed, 20 insertions(+), 20 deletions(-) diff --git a/COPYING.txt b/COPYING.txt index 405f38f..9cc3c06 100644 --- a/COPYING.txt +++ b/COPYING.txt @@ -1,4 +1,4 @@ -Copyright (c) 2019-2022 Marisa Kirisame, UnSX Team +Copyright (c) 2019-2022 Marisa the Magician, UnSX Team Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal diff --git a/shaders/glsl/mfx_borderblur.fp b/shaders/glsl/mfx_borderblur.fp index 3590b21..26ad5d3 100644 --- a/shaders/glsl/mfx_borderblur.fp +++ b/shaders/glsl/mfx_borderblur.fp @@ -1,6 +1,6 @@ /* Border blur from MariENB - (C)2012-2021 Marisa Kirisame + (C)2012-2022 Marisa the Magician */ void main() { diff --git a/shaders/glsl/mfx_bss_blur.fp b/shaders/glsl/mfx_bss_blur.fp index 086b676..b01a83f 100644 --- a/shaders/glsl/mfx_bss_blur.fp +++ b/shaders/glsl/mfx_bss_blur.fp @@ -1,6 +1,6 @@ /* BlurSharpShift blur from MariENB - (C)2012-2021 Marisa Kirisame + (C)2012-2022 Marisa the Magician */ void main() { diff --git a/shaders/glsl/mfx_bss_sharp.fp b/shaders/glsl/mfx_bss_sharp.fp index 4dea57f..388b56d 100644 --- a/shaders/glsl/mfx_bss_sharp.fp +++ b/shaders/glsl/mfx_bss_sharp.fp @@ -1,6 +1,6 @@ /* BlurSharpShift sharpen from MariENB - (C)2012-2021 Marisa Kirisame + (C)2012-2022 Marisa the Magician */ void main() { diff --git a/shaders/glsl/mfx_bss_shift.fp b/shaders/glsl/mfx_bss_shift.fp index d5ef441..ae41c2f 100644 --- a/shaders/glsl/mfx_bss_shift.fp +++ b/shaders/glsl/mfx_bss_shift.fp @@ -1,6 +1,6 @@ /* BlurSharpShift shift from MariENB - (C)2012-2021 Marisa Kirisame + (C)2012-2022 Marisa the Magician */ void main() { diff --git a/shaders/glsl/mfx_colormatrix.fp b/shaders/glsl/mfx_colormatrix.fp index 6c5e6bc..bb75403 100644 --- a/shaders/glsl/mfx_colormatrix.fp +++ b/shaders/glsl/mfx_colormatrix.fp @@ -1,6 +1,6 @@ /* Simple color matrix from MariENB - (C)2012-2021 Marisa Kirisame + (C)2012-2022 Marisa the Magician */ void main() { diff --git a/shaders/glsl/mfx_dirt.fp b/shaders/glsl/mfx_dirt.fp index b65c2cf..0d02fe6 100644 --- a/shaders/glsl/mfx_dirt.fp +++ b/shaders/glsl/mfx_dirt.fp @@ -1,6 +1,6 @@ /* Dirty camera effect from MariENB - (C)2012-2021 Marisa Kirisame + (C)2012-2022 Marisa the Magician */ vec3 lensdirt( in vec3 res, in vec2 coord ) { diff --git a/shaders/glsl/mfx_grading.fp b/shaders/glsl/mfx_grading.fp index abb6c2e..b2e7162 100644 --- a/shaders/glsl/mfx_grading.fp +++ b/shaders/glsl/mfx_grading.fp @@ -1,6 +1,6 @@ /* Math color grading from MariENB - (C)2012-2021 Marisa Kirisame + (C)2012-2022 Marisa the Magician */ #define luminance(x) dot(x,vec3(0.2126,0.7152,0.0722)) diff --git a/shaders/glsl/mfx_grain.fp b/shaders/glsl/mfx_grain.fp index 9da5fd8..6a37e65 100644 --- a/shaders/glsl/mfx_grain.fp +++ b/shaders/glsl/mfx_grain.fp @@ -1,6 +1,6 @@ /* Complex grain shader ported over from MariENB - (C)2012-2021 Marisa Kirisame + (C)2012-2022 Marisa the Magician */ #define overlay(a,b) (a<0.5)?(2.0*a*b):(1.0-(2.0*(1.0-a)*(1.0-b))) #define darkmask(a,b) (a>0.5)?(2.0*a*(0.5+b)):(1.0-2.0*(1.0-a)*(1.0-((0.5+b)))) diff --git a/shaders/glsl/mfx_huesaturation.fp b/shaders/glsl/mfx_huesaturation.fp index 33b12ee..0088047 100644 --- a/shaders/glsl/mfx_huesaturation.fp +++ b/shaders/glsl/mfx_huesaturation.fp @@ -1,7 +1,7 @@ /* Hue-Saturation filter from MariENB, ported over from GIMP (C)2007 Michael Natterer - (C)2012-2021 Marisa Kirisame + (C)2012-2022 Marisa the Magician */ vec3 rgb2hsv( vec3 c ) { diff --git a/shaders/glsl/mfx_lumasharp.fp b/shaders/glsl/mfx_lumasharp.fp index de0ae6a..4eded0c 100644 --- a/shaders/glsl/mfx_lumasharp.fp +++ b/shaders/glsl/mfx_lumasharp.fp @@ -1,6 +1,6 @@ /* LumaSharpen from MariENB - (C)2012-2021 Marisa Kirisame + (C)2012-2022 Marisa the Magician */ #define luminance(x) dot(x,vec3(0.2126,0.7152,0.0722)) diff --git a/shaders/glsl/mfx_lutgrading.fp b/shaders/glsl/mfx_lutgrading.fp index 66da405..76bad30 100644 --- a/shaders/glsl/mfx_lutgrading.fp +++ b/shaders/glsl/mfx_lutgrading.fp @@ -1,6 +1,6 @@ /* LUT color grading from MariENB - (C)2012-2021 Marisa Kirisame + (C)2012-2022 Marisa the Magician */ void main() diff --git a/shaders/glsl/mfx_paint_pass1.fp b/shaders/glsl/mfx_paint_pass1.fp index 5bb29f6..cdd4726 100644 --- a/shaders/glsl/mfx_paint_pass1.fp +++ b/shaders/glsl/mfx_paint_pass1.fp @@ -1,6 +1,6 @@ /* Paint filter from MariENB (first pass Kuwahara filter) - (C)2012-2021 Marisa Kirisame + (C)2012-2022 Marisa the Magician */ void main() diff --git a/shaders/glsl/mfx_paint_pass2.fp b/shaders/glsl/mfx_paint_pass2.fp index bdda048..2c4c6e2 100644 --- a/shaders/glsl/mfx_paint_pass2.fp +++ b/shaders/glsl/mfx_paint_pass2.fp @@ -1,6 +1,6 @@ /* Paint filter from MariENB (second pass median smoothing) - (C)2012-2021 Marisa Kirisame + (C)2012-2022 Marisa the Magician */ #define luminance(x) dot(x,vec3(0.2126,0.7152,0.0722)) diff --git a/shaders/glsl/mfx_paint_pass3.fp b/shaders/glsl/mfx_paint_pass3.fp index 01cce04..eff7824 100644 --- a/shaders/glsl/mfx_paint_pass3.fp +++ b/shaders/glsl/mfx_paint_pass3.fp @@ -1,6 +1,6 @@ /* Paint filter from MariENB (third pass FXAA) - (C)2012-2021 Marisa Kirisame + (C)2012-2022 Marisa the Magician */ void main() diff --git a/shaders/glsl/mfx_palette.fp b/shaders/glsl/mfx_palette.fp index 046aafb..09ad352 100644 --- a/shaders/glsl/mfx_palette.fp +++ b/shaders/glsl/mfx_palette.fp @@ -1,6 +1,6 @@ /* RetroFX palette reduction from MariENB - (C)2012-2022 Marisa Kirisame + (C)2012-2022 Marisa the Magician */ vec3 rgb2hsv( vec3 c ) { diff --git a/shaders/glsl/mfx_retrofx.fp b/shaders/glsl/mfx_retrofx.fp index c8196d6..477ab46 100644 --- a/shaders/glsl/mfx_retrofx.fp +++ b/shaders/glsl/mfx_retrofx.fp @@ -1,6 +1,6 @@ /* RetroFX downscaling from MariENB - (C)2012-2021 Marisa Kirisame + (C)2012-2022 Marisa the Magician */ void main() { diff --git a/shaders/glsl/mfx_technicolor.fp b/shaders/glsl/mfx_technicolor.fp index f264b91..467c30c 100644 --- a/shaders/glsl/mfx_technicolor.fp +++ b/shaders/glsl/mfx_technicolor.fp @@ -1,6 +1,6 @@ /* "Technicolor" filter from MariENB - (C)2012-2021 Marisa Kirisame + (C)2012-2022 Marisa the Magician */ void main() { diff --git a/shaders/glsl/mfx_vignette.fp b/shaders/glsl/mfx_vignette.fp index 5b4dcdf..f23e479 100644 --- a/shaders/glsl/mfx_vignette.fp +++ b/shaders/glsl/mfx_vignette.fp @@ -1,6 +1,6 @@ /* Vignette filter from MariENB - (C)2012-2021 Marisa Kirisame + (C)2012-2022 Marisa the Magician */ void main() { diff --git a/zscript.txt b/zscript.txt index 8f88598..a47b863 100644 --- a/zscript.txt +++ b/zscript.txt @@ -2,7 +2,7 @@ version "4.7.1" /* MariFX Shader Suite for GZDoom - (C)2019-2022 Marisa Kirisame, UnSX Team + (C)2019-2022 Marisa the Magician, UnSX Team This copyright and the attached COPYING.txt file apply to all files included from here. */