From cff38b02912d9814670d07ebea52c6a335e52cdf Mon Sep 17 00:00:00 2001 From: Marisa the Magician Date: Wed, 23 Jul 2025 19:20:02 +0200 Subject: [PATCH] hotfix: tonemap shader was not affected by global switch. --- zscript/mfx_handler.zsc | 3 +++ 1 file changed, 3 insertions(+) diff --git a/zscript/mfx_handler.zsc b/zscript/mfx_handler.zsc index 3f5d291..94e13c6 100644 --- a/zscript/mfx_handler.zsc +++ b/zscript/mfx_handler.zsc @@ -11,6 +11,9 @@ Class MariFXHandler : StaticEventHandler Shader.SetEnabled(p,"mfx_lumasharp",false); Shader.SetEnabled(p,"mfx_grain",false); Shader.SetEnabled(p,"mfx_dirt",false); + Shader.SetEnabled(p,"mfx_tonemap_reinhard",true); + Shader.SetEnabled(p,"mfx_tonemap_uc2",false); + Shader.SetEnabled(p,"mfx_tonemap_hejldawson",false); Shader.SetEnabled(p,"mfx_grading",false); Shader.SetEnabled(p,"mfx_lutgrading",false); Shader.SetEnabled(p,"mfx_technicolor",false);