Oh boy, here comes another big one.

Notable changes since last commit are the full implementation of the automag and asmd.
Also the Translator is now fully functional.
Fonts have been restructured to a neater format.
There have also been other random changes I don't have the time to document in detail.
This commit is contained in:
Marisa the Magician 2019-08-31 03:14:20 +02:00
commit 01249eb43f
1892 changed files with 5151 additions and 416 deletions

View file

@ -58,7 +58,7 @@
one from the Automag.
- Barrel spin is still pump operated, but reload is break action because I
felt like it.
- Might smoothen some of the geometry on the fp mesh. Hexagonal barrels aren't
- Smoothed out some of the geometry on the fp mesh. Hexagonal barrels aren't
exactly the best looking.
- This damn thing has so many frames of animation now, whew. Also I sure blew
the polycount budget on this, normally Unreal weapons have anywhere from
@ -74,15 +74,13 @@
beam alt-fire too. In addition, a stab is available when out of ammo.
- Instead of little sparkies here and there I used a fattened copy of the gem
with an electricity texture.
- The weapon will use two ammo types. One for individual gems, and another for
the total charge of each gem (which will be used for the altfire).
- This weapon is kind of OP, so it needs to be in the BFG replacement pool.
- Supposedly meant to use the same ammo as the stinger, but... I'm giving it
a separate one.
a separate one, for balance reasons.
### Stunner
- This one can be used as-is.
- This one can be used as-is (though I did fix some holes and stuff).
- Made a separate pickup model with holes filled.
- Has a similar regenerating ammo as the dispersion pistol.
@ -100,10 +98,10 @@
### Sentry
- The model clearly has frankenUVs, so I'm going to make actual textures for
it. Also it's pretty undetailed so I'll fix that too while I'm at it, and
give it nice anims and stuff, maybe make it multipart so it can rotate
and whatnot.
- The source model had frankenUVs and didn't really look any good. So I've
redone the whole thing. Since I didn't feel like making new textures this
thing now mixes and matches a couple weapon skins.
- It's composed of two models so the gun part can rotate independently.
### Peacemaker