Added original Sentry as a separate item, and made it spawn in Backpacks, while the bigger Sentry is a rare Berserk replacement.
PNG optimization.
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ItemLore.md
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ItemLore.md
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@ -181,10 +181,21 @@ infinitely regenerating supply of both, but only one can be used at a time.
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These merely existed as a gimmick to show off dynamic lighting in Unreal
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Engine, so they're not very practical or balanced.
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## Light Sentry
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Pocket turrets that shoot at any enemies standing in front of them. Easy to
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carry and deploy, but once they're out in the field that's it. They will keep
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going until they run out of ammo or battery, after which they will
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self-destruct.
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## Minigun Sentry
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A deployable little helper that will gun down any enemies that stand in its
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view range. Starts with a full 200 bullets, and must be replenished by players.
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A big, heavy turret that will gun down any enemies that stand in its view
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range.
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Unlike the Light Sentries this one has a much wider range of view and can be
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resupplied with extra ammo. Conveniently, you can also recall it to put it back
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in your inventory. While carried it will slowly repair any damage it has taken.
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In deathmatch, the Sentry will "switch owners" to whoever last replenished it
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with ammunition, like the Turrets in ChaosUT.
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