Added original Sentry as a separate item, and made it spawn in Backpacks, while the bigger Sentry is a rare Berserk replacement.

PNG optimization.
This commit is contained in:
Marisa the Magician 2019-09-06 20:46:39 +02:00
commit 07121636f5
14 changed files with 499 additions and 18 deletions

View file

@ -33,7 +33,9 @@ O_FLAMETHROWER = "%o was thoroughly roasted by %k's Flamethrower.";
O_BIGGUN = "%k blew a hole through %o with the Demolisher.";
O_SMINI = "%o got blasted into steaming chunks by %k's Autocannon.";
O_SENTRY = "%%o shouldn't have walked into the sights of %s.";
O_OWNSENTRY = "%o was gunned down by %p own Sentry.";
O_OWNSENTRY = "%o was gunned down by %p own Minigun Sentry.";
O_OSENTRY = "%%o took a bullet from %s.";
O_OWNOSENTRY = "%o took a bullet from %p own Light Sentry.";
O_STINGERX = "%o ate flaming Tarydium death thanks to %k.";
O_OLSMP = "%o didn't stand a chance against %k's SMP 7243.";
/* Pickup messages */
@ -76,7 +78,8 @@ I_FLAMEGUN = "You got the Fireblaster.";
I_FLAMETHROWER = "You got the Flamethrower.";
I_BIGGUN = "You picked up the Demolisher.";
I_SMINI = "You got the Autocannon.";
I_SENTRY = "You picked up a Sentry.";
I_SENTRY = "You picked up a Minigun Sentry.";
I_OSENTRY = "You picked up a Light Sentry.";
I_TRANSLATOR = "You picked up the Universal Translator.";
I_UARMOR = "You got the Assault Vest.";
I_KEVSUIT = "You picked up the Kevlar Suit.";
@ -138,8 +141,10 @@ T_FLAMEGUN = "Fireblaster";
T_FLAMETHROWER = "Flamethrower";
T_BIGGUN = "Demolisher";
T_SMINI = "Autocannon";
T_SENTRY = "Sentry";
T_OWNEDSENTRY = "%s's Sentry";
T_SENTRY = "Minigun Sentry";
T_OSENTRY = "Light Sentry";
T_OWNEDSENTRY = "%s's Minigun Sentry";
T_OWNEDOSENTRY = "%s's Light Sentry";
T_TRANSLATOR = "Translator";
T_UARMOR = "Assault Vest";
T_KEVSUIT = "Kevlar Suit";
@ -186,9 +191,9 @@ D_FLASHLIGHT = "The Flashlight batteries have died.";
D_SEARCHLIGHT = "The Searchlight has run out of battery.";
D_DETECTOR = "The Detector has run out of battery.";
D_LBOOTS = "The Jump Boots have drained.";
M_SENTRYDOWN = "Your Sentry has been destroyed.";
M_SENTRYDRY = "Your Sentry has run out of ammo.";
M_SENTRYHIJACK = "Your Sentry has been hijacked.";
M_SENTRYDOWN = "Your Minigun Sentry has been destroyed.";
M_SENTRYDRY = "Your Minigun Sentry has run out of ammo.";
M_SENTRYHIJACK = "Your Minigun Sentry has been hijacked.";
M_MSNOROOM = "No room to deploy Sentry.";
M_NSTOOFAR = "Cannot recall Sentry from this distance.";
M_FFNOROOM = "No room to activate Force Field.";
@ -268,6 +273,8 @@ O_BIGGUN = "%k abrió un hoyo a través de %o con el Demoledor.";
O_SMINI = "%o fue reventad@[ao_esp] en pedazos humeantes por el Autocañón de %k.";
O_SENTRY = "%%o no debería haberse metido en el punto de mira de la %s.";
O_OWNSENTRY = "%o fue abatid@[ao_esp] por su propi@[ao_esp] Torreta.";
O_OSENTRY = "%%o se llevó un tiro de la %s.";
O_OWNOSENTRY = "%o se llevó un tiro de su propi@[ao_esp] Torreta Ligera.";
O_STINGERX = "%o tragó muerte ardiente de Tarydium gracias a %k.";
O_OLSMP = "%o no tenía ninguna oportunidad contra el SMP 7243 de %k.";
/* Pickup messages */
@ -311,6 +318,7 @@ I_FLAMETHROWER = "Has obtenido el Lanzallamas.";
I_BIGGUN = "Has recogido el Demoledor.";
I_SMINI = "Has obtenido el Autocañón.";
I_SENTRY = "Has recogido una Torreta.";
I_OSENTRY = "Has recogido una Torreta Ligera.";
I_TRANSLATOR = "Has obtenido el Traductor Universal.";
I_UARMOR = "Has obtenido la Coraza de Asalto.";
I_KEVSUIT = "Has recogido el Traje de Kevlar.";
@ -370,6 +378,8 @@ T_BIGGUN = "Demoledor";
T_SMINI = "Autocañón";
T_SENTRY = "Torreta";
T_OWNEDSENTRY = "Torreta de %s";
T_OSENTRY = "Torreta Ligera";
T_OWNEDOSENTRY = "Torreta Ligera de %s";
T_TRANSLATOR = "Traductor";
T_UARMOR = "Coraza de Asalto";
T_KEVSUIT = "Traje de Kevlar";