Flamethrower partially implemented.

I decided on making it default to the old style. The alternate model will be available as a separate add-on, rather than use a cvar, because damn if that was complicated to add.
Fix Impaler select anim when thrown and picked back up.
This commit is contained in:
Marisa the Magician 2019-09-22 02:56:00 +02:00
commit 0cd7b432e2
24 changed files with 537 additions and 24 deletions

View file

@ -59,6 +59,8 @@
changes to accomodate for it. I still think the texture sucks. It should be
switchable, just like how you can change weapon sprites in Smooth Doom.
- Ammo is just a recolored explosive barrel.
- Decided to default to the old model instead of the new one.
- Need to re-add the flame.
### Quadshot