Flamethrower partially implemented.
I decided on making it default to the old style. The alternate model will be available as a separate add-on, rather than use a cvar, because damn if that was complicated to add. Fix Impaler select anim when thrown and picked back up.
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@ -59,6 +59,8 @@
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changes to accomodate for it. I still think the texture sucks. It should be
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switchable, just like how you can change weapon sprites in Smooth Doom.
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- Ammo is just a recolored explosive barrel.
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- Decided to default to the old model instead of the new one.
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- Need to re-add the flame.
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### Quadshot
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