Flamethrower partially implemented.

I decided on making it default to the old style. The alternate model will be available as a separate add-on, rather than use a cvar, because damn if that was complicated to add.
Fix Impaler select anim when thrown and picked back up.
This commit is contained in:
Marisa the Magician 2019-09-22 02:56:00 +02:00
commit 0cd7b432e2
24 changed files with 537 additions and 24 deletions

View file

@ -233,7 +233,6 @@ STING_RIFLEL = "Rifle flashlight";
STING_RAZOR = "Razorjack charging";
STING_EHOLD = "Loaded Eightball can be held for 2 seconds";
STING_BHOLD = "Charged Biorifle can be held for 2 seconds";
STING_FLAMET = "Old Flamethrower model";
STING_DOPTS = "Weapon dual wielding";
STING_AUTODUAL = "Automags";
STING_PROTODUAL = "Protomags";
@ -470,7 +469,6 @@ STING_RIFLEL = "Linterna de Rifle";
STING_RAZOR = "Carga de Razorjack";
STING_EHOLD = "El Eightball se puede mantener cargado por 2 segundos";
STING_BHOLD = "El Biorifle se puede mantener cargado por 2 segundos";
STING_FLAMET = "Modelo viejo de Lanzallamas";
STING_DOPTS = "Armas a dos manos";
STING_AUTODUAL = "Autoarmas";
STING_PROTODUAL = "Protoarmas";