Flamethrower partially implemented.

I decided on making it default to the old style. The alternate model will be available as a separate add-on, rather than use a cvar, because damn if that was complicated to add.
Fix Impaler select anim when thrown and picked back up.
This commit is contained in:
Marisa the Magician 2019-09-22 02:56:00 +02:00
commit 0cd7b432e2
24 changed files with 537 additions and 24 deletions

View file

@ -33,7 +33,6 @@ OptionMenu "UnrealOptionMenu"
Option "$STING_RAZOR", "sting_razor", "YesNo"
Option "$STING_EHOLD", "sting_ehold", "YesNo"
Option "$STING_BHOLD", "sting_bhold", "YesNo"
Option "$STING_FLAMET", "sting_flamet", "YesNo"
StaticText " "
StaticText "$STING_DOPTS", "Gold"
Option "$STING_AUTODUAL", "sting_automags", "YesNo"