1.1 release:
- Hexen compatibility (Combiner Patch will be updated soon). - Environment Map shader fixes from Doom Tournament. - Buffed Stunner so it's actually useful. This goes against what the Unreal Bible indicated but whatever, the weapon would be useless otherwise. - "Superweapons" now have +ALWAYSPICKUP for consistency. - Sneaky Strife stuff: - Dispersion Pistol and Stunner have reduced alert radius. - Rename Peacemaker sprites to avoid conflict with peasant sprites.
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@ -1,4 +1,4 @@
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Sprite "PEAPA0",1,1{}
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Sprite "PEASA0",1,1{}
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Sprite "PEAMA0",1,1{}
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Sprite "PEARA0",1,1{}
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Sprite "PEMPA0",1,1{}
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Sprite "PEMSA0",1,1{}
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Sprite "PEMMA0",1,1{}
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Sprite "PEMRA0",1,1{}
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