Major cleanup and optimization.

Sound touchups.
This commit is contained in:
Marisa the Magician 2019-09-10 01:59:32 +02:00
commit 2312128864
296 changed files with 38 additions and 12 deletions

View file

@ -43,7 +43,7 @@ this the weapon will need a short time to load up ammunition again.
### Extended behaviour
As tarydium is highly volatile, any shards that remain attached to a target can
With each shot, targets will be pumped with highly volatile Tarydium, and can
be detonated with fire from other weapons, or sufficient kinetic force (e.g.
making them fall from a considerable height).
@ -296,8 +296,9 @@ The weapon is completely useless if the user or target are underwater.
Another Mercenary invention, and a direct evolution of the previously listed
Flamethrower. Shoots green-ish fireballs stabilized by microgravity.
Primary fire: Single, steady shots, or a rapid three shot burst in a horizontal
arc, depending on selected mode. Costs 10 units of napalm per projectile.
Primary fire: A single, steady shot, followed by rapid three shot bursts in a
horizontal arc if you keep the trigger held. Costs 10 units of napalm per
projectile.
Secondary fire: A slowly charged fireball costing 20 units of napalm. Deals
more splash damage.
@ -311,9 +312,8 @@ but that's a story for another time (and mod).
## Demolisher
The signature handgun wielded by the Archangels, who lead the Bigman tribes
living in the southern swamplands of Na Pali's neighbour planet Gryphon.
Firing highly explosive, massive bullets, this truly is a force to be reckoned
with.
living in the southern swamplands of Na Pali. Firing highly explosive, massive
bullets, this truly is a force to be reckoned with.
Primary fire: Single explosive shot, high recoil.