1.3.1 update. compatibility w/ newer versions of source ports.

This commit is contained in:
Marisa the Magician 2025-11-01 13:49:28 +01:00
commit 23c58058f3
23 changed files with 69 additions and 140 deletions

View file

@ -478,19 +478,16 @@ HardwareShader Texture "models/Abelt1.png"
{
Shader "shaders/glsl/AmbientGlow_Brightmapped.fp"
Texture "brighttex" "brightmaps/Abelt1.png"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/Apbelt1.png"
{
Shader "shaders/glsl/AmbientGlow_Brightmapped.fp"
Texture "brighttex" "brightmaps/Abelt1.png"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/Ahand1_.png"
{
Shader "shaders/glsl/AmbientGlow_Brightmapped.fp"
Texture "brighttex" "brightmaps/Ahand1.png"
Texture "ambglow" "AmbGlowT"
}
Brightmap Texture "models/Ahand1.png"
{
@ -500,7 +497,6 @@ HardwareShader Texture "models/Ainv1_.png"
{
Shader "shaders/glsl/AmbientGlow_Brightmapped.fp"
Texture "brighttex" "brightmaps/Ainv1.png"
Texture "ambglow" "AmbGlowT"
}
Brightmap Texture "models/Ainv1.png"
{
@ -510,7 +506,6 @@ HardwareShader Texture "models/DPistol1_.png"
{
Shader "shaders/glsl/AmbientGlow_Brightmapped.fp"
Texture "brighttex" "brightmaps/DPistol1.png"
Texture "ambglow" "AmbGlowT"
}
Brightmap Texture "models/DPistol1.png"
{
@ -520,7 +515,6 @@ HardwareShader Texture "models/OldSkins/DPistol1_.png"
{
Shader "shaders/glsl/AmbientGlow_Brightmapped.fp"
Texture "brighttex" "brightmaps/DPistol1.png"
Texture "ambglow" "AmbGlowT"
}
Brightmap Texture "models/OldSkins/DPistol1.png"
{
@ -530,7 +524,6 @@ HardwareShader Texture "models/JBRifle1_.png"
{
Shader "shaders/glsl/AmbientGlow_Brightmapped.fp"
Texture "brighttex" "brightmaps/JBRifle1.png"
Texture "ambglow" "AmbGlowT"
}
Brightmap Texture "models/JBRifle1.png"
{
@ -540,7 +533,6 @@ HardwareShader Texture "models/OldSkins/JBRifle1_.png"
{
Shader "shaders/glsl/AmbientGlow_Brightmapped.fp"
Texture "brighttex" "brightmaps/JBRifle1.png"
Texture "ambglow" "AmbGlowT"
}
Brightmap Texture "models/OldSkins/JBRifle1.png"
{
@ -550,7 +542,6 @@ HardwareShader Texture "models/OldSkins/Jnapalm1_.png"
{
Shader "shaders/glsl/AmbientGlow_Brightmapped.fp"
Texture "brighttex" "brightmaps/OldSkins/Jnapalm1.png"
Texture "ambglow" "AmbGlowT"
}
Brightmap Texture "models/OldSkins/Jnapalm1.png"
{
@ -560,7 +551,6 @@ HardwareShader Texture "models/JEightB1_.png"
{
Shader "shaders/glsl/AmbientGlow_Brightmapped.fp"
Texture "brighttex" "brightmaps/JEightB1.png"
Texture "ambglow" "AmbGlowT"
}
Brightmap Texture "models/JEightB1.png"
{
@ -569,18 +559,15 @@ Brightmap Texture "models/JEightB1.png"
HardwareShader Texture "models/JFlashl1.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/JBigFlash1.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/JImpale1_.png"
{
Shader "shaders/glsl/AmbientGlow_Brightmapped.fp"
Texture "brighttex" "brightmaps/JImpale1.png"
Texture "ambglow" "AmbGlowT"
}
Brightmap Texture "models/JImpale1.png"
{
@ -590,19 +577,16 @@ HardwareShader Texture "models/JPickup1.png"
{
Shader "shaders/glsl/AmbientGlow_Brightmapped.fp"
Texture "brighttex" "brightmaps/JPickup1.png"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/JPickup21.png"
{
Shader "shaders/glsl/AmbientGlow_Brightmapped.fp"
Texture "brighttex" "brightmaps/JPickup21.png"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/JRazor1_.png"
{
Shader "shaders/glsl/AmbientGlow_Brightmapped.fp"
Texture "brighttex" "brightmaps/JRazor1.png"
Texture "ambglow" "AmbGlowT"
}
Brightmap Texture "models/JRazor1.png"
{
@ -612,7 +596,6 @@ HardwareShader Texture "models/JRifle1_.png"
{
Shader "shaders/glsl/AmbientGlow_Brightmapped.fp"
Texture "brighttex" "brightmaps/JRifle1.png"
Texture "ambglow" "AmbGlowT"
}
Brightmap Texture "models/JRifle1.png"
{
@ -622,7 +605,6 @@ HardwareShader Texture "models/JTaryPick1_.png"
{
Shader "shaders/glsl/AmbientGlow_Brightmapped.fp"
Texture "brighttex" "brightmaps/JTaryPick1.png"
Texture "ambglow" "AmbGlowT"
}
Brightmap Texture "models/JTaryPick1.png"
{
@ -633,7 +615,6 @@ HardwareShader Texture "models/OldSkins/JTaryPick1_.png"
{
Shader "shaders/glsl/AmbientGlow_Brightmapped.fp"
Texture "brighttex" "brightmaps/JTaryPick1.png"
Texture "ambglow" "AmbGlowT"
}
Brightmap Texture "models/OldSkins/JTaryPick1.png"
{
@ -653,7 +634,6 @@ HardwareShader Texture "models/Jpeacehand1_.png"
{
Shader "shaders/glsl/AmbientGlow_Brightmapped.fp"
Texture "brighttex" "brightmaps/Jpeacehand1.png"
Texture "ambglow" "AmbGlowT"
}
Brightmap Texture "models/Jpeacehand1.png"
{
@ -663,7 +643,6 @@ HardwareShader Texture "models/Sting1_.png"
{
Shader "shaders/glsl/AmbientGlow_Brightmapped.fp"
Texture "brighttex" "brightmaps/Sting1.png"
Texture "ambglow" "AmbGlowT"
}
Brightmap Texture "models/Sting1.png"
{
@ -673,7 +652,6 @@ HardwareShader Texture "models/Stunner_.png"
{
Shader "shaders/glsl/AmbientGlow_Brightmapped.fp"
Texture "brighttex" "brightmaps/Stunner.png"
Texture "ambglow" "AmbGlowT"
}
Brightmap Texture "models/Stunner.png"
{
@ -683,97 +661,78 @@ HardwareShader Texture "models/aforce1.png"
{
Shader "shaders/glsl/AmbientGlow_Brightmapped.fp"
Texture "brighttex" "brightmaps/aforce1.png"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/Jflakshel1_.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/Jflak1_.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/ASMD1_.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/AToxSuit1.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/AkevSuit1.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/Asuit1.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/AutoHand1_.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/Autom1_.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/Automa1_.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/Flamet_.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/GunPick1_.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/JAmplifier1.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/JAsmdAmmo1.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/JBigGun1_.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/JBoneSw1_.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/JDetector.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/JFlameG1_.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/JInvisibility1.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
Brightmap Texture "models/JNaliFruit1.png"
{
@ -782,92 +741,74 @@ Brightmap Texture "models/JNaliFruit1.png"
HardwareShader Texture "models/JNapalm1_.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/JNapalmAm1.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/JQuadAm1_.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/JRocketCan1.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/JRocket1_.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/Jarmor1.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/Jband1.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/Jclip1_.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/Jhealth1.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/Jlboot1.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/Jmisc1_.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/Jpeacehand1_.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/Jseed1.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/Jshealth1.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/Minigun_.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/RifleBul1.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/aPower1.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/minigun1_.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/ShockSm.png"
{
@ -931,12 +872,10 @@ HardwareShader Texture "models/OLSMP_.png"
Shader "shaders/glsl/MeshEnviroMapMasked_AmbientGlow.fp"
Texture "masktex" "models/OLSMP_m.png"
Texture "envtex" "models/OLSMP_env.png"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/JSentry1_.png"
{
Shader "shaders/glsl/AmbientGlow.fp"
Texture "ambglow" "AmbGlowT"
}
HardwareShader Texture "models/Glass2.png"
{
@ -956,7 +895,6 @@ HardwareShader Texture "models/JTranslator1.png"
{
Shader "shaders/glsl/AmbientGlow_Brightmapped.fp"
Texture "brighttex" "brightmaps/JTranslator1.png"
Texture "ambglow" "AmbGlowT"
}
// PP shaders