1.3.1 update. compatibility w/ newer versions of source ports.

This commit is contained in:
Marisa the Magician 2025-11-01 13:49:28 +01:00
commit 23c58058f3
23 changed files with 69 additions and 140 deletions

View file

@ -1,9 +1,10 @@
vec4 ProcessTexel()
void SetupMaterial( inout Material mat )
{
vec3 base = getTexel(vTexCoord.st).rgb;
vec2 scroll = vTexCoord.st*.5+vec2(.2,.5)*timer;
float smk = texture(smoketex,scroll).x;
scroll = vTexCoord.st*.9+vec2(-.2,.4)*timer;
smk *= texture(smoketex,scroll).x;
return vec4(base*smk,1.);
mat.Base = vec4(base*smk,1.);
mat.Normal = ApplyNormalMap(vTexCoord.st);
}