Adjustments.

This commit is contained in:
Marisa the Magician 2019-09-10 19:49:05 +02:00
commit 2587d6c505
14 changed files with 275 additions and 59 deletions

View file

@ -190,7 +190,7 @@ Class UnrealHUD : BaseStatusBar
private void DrawNumberOf( Inventory i, double x, double y )
{
if ( (i.Amount <= 1) && !((i is 'UnrealInventory') || !UnrealInventory(i).bDRAWSPECIAL) ) return;
if ( (i.Amount <= 1) && !((i is 'UnrealInventory') && UnrealInventory(i).bDRAWSPECIAL) ) return;
double TempX = CurX, TempY = CurY;
string itxt = String.Format("%d",((i is 'UnrealInventory')&&UnrealInventory(i).bDRAWSPECIAL)?i.special1:i.Amount);
CurX += 30;