From 2b53a0439c790eda3b213dbf078961805425d345 Mon Sep 17 00:00:00 2001 From: Marisa Kirisame Date: Sun, 19 Jan 2020 11:20:01 +0100 Subject: [PATCH] Hotfix for stinger not stopping fire sound when running out of ammo. --- zscript/stinger.zsc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/zscript/stinger.zsc b/zscript/stinger.zsc index 4af4912..1976de3 100644 --- a/zscript/stinger.zsc +++ b/zscript/stinger.zsc @@ -690,7 +690,7 @@ Class Stinger : UnrealWeapon invoker.flashnum = (invoker.flashnum+1)%4; } STNH BCDEFG 1; - STNH A 0 A_JumpIfNoAmmo(1); + STNH A 0 A_JumpIfNoAmmo(2); STNH A 0 A_Refire(); STNH A 2 {