1.3 update and whatnot.

This commit is contained in:
Marisa the Magician 2023-08-25 23:47:10 +02:00
commit 2f56442ffb
47 changed files with 153 additions and 178 deletions

View file

@ -362,9 +362,7 @@ Class Stunner : UnrealWeapon
invoker.FireEffect();
A_QuakeEx(1+int(0.5*invoker.chargesize),1+int(0.5*invoker.chargesize),1+int(0.5*invoker.chargesize),5+int(1.2*invoker.chargesize),0,1,"",QF_RELATIVE|QF_SCALEDOWN,rollIntensity:0.05+0.01*invoker.chargesize);
A_Overlay(-2,"Null");
Vector3 x, y, z;
[x, y, z] = dt_Utility.GetAxes(angle,pitch,roll);
Vector3 origin = level.Vec3Offset(Vec2OffsetZ(0,0,player.viewz),x*10-z*5);
Vector3 origin = dt_Utility.GetFireOffset(self,10,0,-5);
let p = Spawn("StunProj",origin);
p.angle = angle;
p.pitch = BulletSlope();
@ -379,7 +377,7 @@ Class Stunner : UnrealWeapon
if ( d.HitLocation.z >= (d.HitActor.pos.z+d.HitActor.height*0.81) )
dmg = d.HitActor.DamageMobj(invoker,self,dmg*2,'Decapitated',DMG_THRUSTLESS);
else dmg = d.HitActor.DamageMobj(invoker,self,dmg,'impact',DMG_THRUSTLESS);
UTMainHandler.DoKnockback(d.HitActor,x,4000*invoker.chargesize);
UTMainHandler.DoKnockback(d.HitActor,d.HitDir,4000*invoker.chargesize);
if ( d.HitActor.bNOBLOOD )
{
let p = Spawn("StunnerImpact",d.HitLocation-d.HitDir*4);