1.3 update and whatnot.
This commit is contained in:
parent
608be2e2c9
commit
2f56442ffb
47 changed files with 153 additions and 178 deletions
|
|
@ -844,7 +844,7 @@ Class UnrealInventory : Inventory
|
|||
Vector2 hofs = RotateVector((dropper.radius,0),dropper.angle);
|
||||
SetOrigin(dropper.Vec3Offset(hofs.x,hofs.y,dropper.height*0.5),false);
|
||||
Vector3 x, y, z;
|
||||
[x, y, z] = dt_Utility.GetAxes(dropper.angle,dropper.pitch,dropper.roll);
|
||||
[x, y, z] = dt_Utility.GetPlayerAxes(dropper);
|
||||
vel = x*12.0;
|
||||
vel.z += 4.0;
|
||||
angle = dropper.angle;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue