Accidentally implemented Demolisher.

Additional adjustments.
This commit is contained in:
Marisa the Magician 2019-09-18 03:41:49 +02:00
commit 6196e04160
28 changed files with 622 additions and 18 deletions

View file

@ -155,7 +155,6 @@ Class QuadShot : UnrealWeapon
[x2, y2, z2] = dt_CoordUtil.GetAxes(BulletSlope(),angle,roll);
double a, s;
Vector3 dir;
FLineTraceData d;
if ( bAlt )
{
A_QuakeEx(1,1,1,6,0,1,"",QF_RELATIVE|QF_SCALEDOWN,rollIntensity:0.12);