diff --git a/maps/TITLEMAP.wad b/maps/TITLEMAP.wad deleted file mode 100644 index a09f5d1..0000000 Binary files a/maps/TITLEMAP.wad and /dev/null differ diff --git a/zscript/unrealcommon.zsc b/zscript/unrealcommon.zsc index 1135200..c10f541 100644 --- a/zscript/unrealcommon.zsc +++ b/zscript/unrealcommon.zsc @@ -1319,7 +1319,7 @@ Class UnrealMainHandler : EventHandler override void WorldLoaded( WorldEvent e ) { // More "authentic" Unreal flavor of these edits - if ( (level.GetChecksum() ~== "959A613006CC3AA912C4A22908B7566A") || (level.GetChecksum() ~== "0EADB2F82732A968B8513E4DC6138439") ) + if ( (level.levelname == "Modder Test Map") && flak_doomtest ) { S_ChangeMusic("Cyrene"); TextureID sky95 = TexMan.CheckForTexture("Sky95",TexMan.Type_Any);