1.0.3 release:
- Add option for vanilla style Power Shield to not drain over time (defaults to true). - Fix various weapons being able to fire after player dies while charging (Biorifle, Flamethrower). - Fix Minigun not firing bullets immediately at start of fire loop or on refire. - Fix Minigun playing unwind animation on death, this time for real. - Added interpolation to some Teleport Capsule states and made refire a bit quicker.
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9 changed files with 47 additions and 10 deletions
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@ -56,6 +56,11 @@ server bool sting_pshield = false; // p.shield absorbs damage instead of
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// note that this will make it less
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// useful as an invulnerability
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// replacement
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server bool sting_pshield2 = true; // p.shield does not drain over time
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// when in vanilla mode, this was in
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// fact a bug that never got fixed, but
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// everyone is used to it so I made it
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// toggleable
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server bool sting_nopstart = false; // players start only with the
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// dispersion pistol, otherwise they
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// also get an automag for the sake
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