1.0.3 release:

- Add option for vanilla style Power Shield to not drain over time (defaults to true).
 - Fix various weapons being able to fire after player dies while charging (Biorifle, Flamethrower).
 - Fix Minigun not firing bullets immediately at start of fire loop or on refire.
 - Fix Minigun playing unwind animation on death, this time for real.
 - Added interpolation to some Teleport Capsule states and made refire a bit quicker.
This commit is contained in:
Marisa the Magician 2019-10-29 13:32:11 +01:00
commit 8061ce28b2
9 changed files with 47 additions and 10 deletions

View file

@ -56,6 +56,11 @@ server bool sting_pshield = false; // p.shield absorbs damage instead of
// note that this will make it less
// useful as an invulnerability
// replacement
server bool sting_pshield2 = true; // p.shield does not drain over time
// when in vanilla mode, this was in
// fact a bug that never got fixed, but
// everyone is used to it so I made it
// toggleable
server bool sting_nopstart = false; // players start only with the
// dispersion pistol, otherwise they
// also get an automag for the sake