1.0.3 release:
- Add option for vanilla style Power Shield to not drain over time (defaults to true). - Fix various weapons being able to fire after player dies while charging (Biorifle, Flamethrower). - Fix Minigun not firing bullets immediately at start of fire loop or on refire. - Fix Minigun playing unwind animation on death, this time for real. - Added interpolation to some Teleport Capsule states and made refire a bit quicker.
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9 changed files with 47 additions and 10 deletions
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@ -42,6 +42,7 @@ OptionMenu "UnrealOptionMenu"
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StaticText "$STING_UOPTS", "Gold"
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Option "$STING_DPISTOL", "sting_dpistol", "YesNo"
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Option "$STING_PSHIELD", "sting_pshield", "YesNo"
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Option "$STING_PSHIELD2", "sting_pshield2", "YesNo", "sting_pshield"
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Option "$STING_NOPSTART", "sting_nopstart", "YesNo"
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Option "$STING_OLSMP", "sting_olsmp", "YesNo"
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Option "$STING_MSENTRY", "sting_msentry", "YesNo"
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