Minigun implemented.
Tweaked some muzzle flashes.
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parent
6984c2819d
commit
92cdb1f31c
26 changed files with 413 additions and 21 deletions
17
gldefs.txt
17
gldefs.txt
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@ -365,6 +365,18 @@ Object SentryGun
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Frame "SENFC" { light "SENTRYLIGHT3" }
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}
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PointLight FFIELDLIGHT
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{
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Color 1.0 0.1 1.0
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Size 15
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Offset 0 12 0
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Attenuate 1
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}
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Object ForceField
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{
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Frame "FFPK" { light "FFIELDLIGHT" }
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}
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// Shaders / Brightmaps
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HardwareShader Texture "graphics/MenuBarr.png"
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{
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@ -695,6 +707,11 @@ HardwareShader Texture "models/ShockSm.png"
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Shader "shaders/glsl/ShockSm.fp"
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Texture "smoketex" "models/ShockSm2.png"
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}
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HardwareShader Texture "models/ForceF.png"
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{
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Shader "shaders/glsl/ShockCore.fp"
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Texture "warptex" "textures/roughwarp.png"
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}
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HardwareShader Texture "models/ShockC.png"
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{
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Shader "shaders/glsl/ShockCore.fp"
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