Impaler has been implemented. Beta testing begins.

This commit is contained in:
Marisa the Magician 2019-09-27 00:41:25 +02:00
commit 9a7f7df063
22 changed files with 756 additions and 50 deletions

View file

@ -411,6 +411,35 @@ Object UFireballEmber
Frame "FIRB" { light "UFLAMGLIGHT3" }
}
PointLight IMPALERLIGHT
{
Color 1.0 0.2 0.8
Size 50
Attenuate 1
}
Object ImpalerProjectile
{
Frame "TPRJA" { light "IMPALERLIGHT" }
}
FlickerLight2 IBOLTLIGHT
{
Color 0.5 0.1 0.5
Size 40
SecondarySize 48
Interval 0.1
Offset 0 0 20
Attenuate 1
}
Object ImpalerBolt
{
Frame "PBLT" { light "IBOLTLIGHT" }
}
Object StarterImpalerBolt
{
Frame "PBLT" { light "IBOLTLIGHT" }
}
// Shaders / Brightmaps
HardwareShader Texture "graphics/MenuBarr.png"
{