Impaler has been implemented. Beta testing begins.

This commit is contained in:
Marisa the Magician 2019-09-27 00:41:25 +02:00
commit 9a7f7df063
22 changed files with 756 additions and 50 deletions

View file

@ -196,7 +196,7 @@ Class UPlayer : UTPlayer
let dsp = DispersionPistol(FindInventory('DispersionPistol'));
if ( dsp )
{
dsp.Ammo1.MaxAmount = 90;
dsp.Ammo1.Amount = dsp.Ammo1.MaxAmount = 90;
if ( (player.ReadyWeapon == dsp) && (player.PendingWeapon == WP_NOCHANGE) )
dsp.pendingupgrade = 4;
else