1.2 update, w/ GZDoom 4.9 stuff:
- Customizable player skins here too.
- Integrated re-skin add-ons ("Old Sounds" is still separate).
- The usual fixes and optimizations.
- All weapons are now left-handed, where possible.
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Readme.md
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Readme.md
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The Unreal 1 counterpart to Doom Tournament. Adds Unreal 1 weapons and items (including dummied out stuff and others).
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This mod requires GZDoom 4.3 or later, and runs on top of Doom Tournament.
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This mod requires GZDoom 4.9 or later, and runs on top of Doom Tournament. Like it, it took four years for some things to finally be possible. I've come a long way in modding, for sure.
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## Currently Implemented
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## What's In
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- Dispersion Pistol (slot 1) (replaces fist)
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- Automag (slot 2) (replaces pistol)
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- Light & Dark Flares
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- Minigun Sentry (rare berserk replacement)
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- Light Sentry (rare spawn in backpacks)
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- Player skin customization
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- On-the-fly reskins for certain weapons
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## In progress
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## What Didn't Make It
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- N/A, this is the 1.1.4 release.
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## Planned
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- Shifted to a 1.2 update:
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- Extension to the Translator so it can show item descriptions and whatnot when picking them up. Give it some usability for normal gameplay. Could eventually extend it further to make it more like Serious Sam's NETRICSA.
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- Impaler "slice" animation for melee alt.
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- Alternate flamethrower secondary that behaves more like the Unreal Bible describes (unlit blobs at a rate of 4 per second that catch on fire with explosions/lava/etc).
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- Alternate Impaler primary that follows the Bible (laser shots from the crystal), shifts crystal shooting to pressing both buttons at once.
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- Actual Bonesaw?
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- Implement ASMD behavior described in the Unreal novels (highly destructive green beam that bounces off mirrors and water).
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- Redo Quadshot animations (including partial reloads).
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- Additional Impaler attack animations, there's just a stab.
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- Proper flamethrower secondary fire as described in the Unreal Bible (unlit blobs at a rate of 4 per second that catch on fire with explosions/lava/etc).
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- Alternate Impaler behavior that follows the Bible (laser shots from the crystal).
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- An actual "Bonesaw" weapon.
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- ASMD behavior described in the Unreal novels (green energy beam that bounces off mirrors and water).
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- Quadshot partial reload animations.
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- Skaarj Trooper player model.
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- Return to Na Pali weapons and items.
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