1.2 update, w/ GZDoom 4.9 stuff:

- Customizable player skins here too.
 - Integrated re-skin add-ons ("Old Sounds" is still separate).
 - The usual fixes and optimizations.
 - All weapons are now left-handed, where possible.
This commit is contained in:
Marisa the Magician 2022-11-06 00:02:46 +01:00
commit a21aa43f35
1485 changed files with 1157 additions and 380 deletions

View file

@ -63,7 +63,7 @@ Model "Automag"
Model 3 "Flat_d.3d"
AngleOffset 90
Scale 0.04 0.04 0.04
Offset 12.4 -30.0 -3.9
Offset -12.4 -30.0 -3.9
Skin 3 "AMuz1.png"
FrameIndex AMZ1 A 3 0
@ -77,7 +77,7 @@ Model "Automag"
FrameIndex AMZ1 E 3 0
Scale 0.04 0.04 0.04
Offset 3.9 -30.0 -10
Offset -3.9 -30.0 -10
Skin 3 "AMuz1.png"
FrameIndex AMZ2 A 3 0
@ -91,7 +91,7 @@ Model "Automag"
FrameIndex AMZ2 E 3 0
Scale 0.04 0.04 0.04
Offset -12.4 -30.0 -3.9
Offset 12.4 -30.0 -3.9
Skin 3 "AMuz1.png"
FrameIndex AMZ3 A 3 0
@ -105,7 +105,7 @@ Model "Automag"
FrameIndex AMZ3 E 3 0
Scale 0.04 0.04 0.04
Offset -3.9 -30.0 -10
Offset 3.9 -30.0 -10
Skin 3 "AMuz1.png"
FrameIndex AMZ4 A 3 0
@ -124,9 +124,9 @@ Model "Automag"
Path "models"
Model 0 "AutoMagR_d.3d"
SurfaceSkin 0 1 "Automa1.png"
Scale 0.12 -0.06 0.084
Offset 6.9 -16.8 -11.1
AngleOffset 90
Scale 0.12 0.06 0.084
Offset -6.9 -16.8 -11.1
AngleOffset -90
RollOffset -90
// Fire
@ -336,9 +336,9 @@ Model "Automag"
Path "models"
Model 2 "AutoMagR_d.3d"
SurfaceSkin 2 1 "Automa1.png"
Scale 0.12 0.06 0.084
Offset -6.9 -16.8 -11.1
AngleOffset -90
Scale 0.12 -0.06 0.084
Offset 6.9 -16.8 -11.1
AngleOffset 90
RollOffset -90
// Fire