1.2 update, w/ GZDoom 4.9 stuff:

- Customizable player skins here too.
 - Integrated re-skin add-ons ("Old Sounds" is still separate).
 - The usual fixes and optimizations.
 - All weapons are now left-handed, where possible.
This commit is contained in:
Marisa the Magician 2022-11-06 00:02:46 +01:00
commit a21aa43f35
1485 changed files with 1157 additions and 380 deletions

View file

@ -31,30 +31,13 @@ Model "BCasing"
FrameIndex PCAS A 0 0
}
Model "BCasing2"
{
Path "models"
Model 0 "OldShell_d.3d"
Skin 0 "Autom1.png"
Scale 0.022 -0.022 0.022
AngleOffset 90
RollOffset 180
ZOffset 1
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 1
FrameIndex PCAS A 0 0
}
Model "Betamag"
{
Path "models"
Model 3 "Flat_d.3d"
Skin 3 "OldMuz.png"
AngleOffset 90
Offset 12 -30 -2.5
Offset -12 -30 -2.5
Scale 0.06 0.06 0.06
PitchOffset 0
@ -66,7 +49,7 @@ Model "Betamag"
PitchOffset 270
FrameIndex AMZ1 D 3 0
Offset 6 -30 -10
Offset -6 -30 -10
PitchOffset 0
FrameIndex AMZ2 A 3 0
@ -77,7 +60,7 @@ Model "Betamag"
PitchOffset 270
FrameIndex AMZ2 D 3 0
Offset -12 -30 -2.5
Offset 12 -30 -2.5
PitchOffset 0
FrameIndex AMZ3 A 3 0
@ -88,7 +71,7 @@ Model "Betamag"
PitchOffset 270
FrameIndex AMZ3 D 3 0
Offset -6 -30 -10
Offset 6 -30 -10
PitchOffset 0
FrameIndex AMZ4 A 3 0
@ -106,9 +89,9 @@ Model "Betamag"
Model 0 "OldAutoMag_d.3d"
SurfaceSkin 0 0 "AutoHand1.png"
SurfaceSkin 0 1 "Automa1.png"
Scale 0.12 -0.06 0.084
Offset 10.2 -17 -8.7
AngleOffset 90
Scale 0.12 0.06 0.084
Offset -10.2 -17 -8.7
AngleOffset -90
RollOffset -90
// Down
@ -265,11 +248,11 @@ Model "Betamag"
{
Path "models"
Model 2 "OldAutoMag_d.3d"
SurfaceSkin 2 0 "Autom1.png"
SurfaceSkin 2 0 "AutoHand1.png"
SurfaceSkin 2 1 "Automa1.png"
Scale 0.12 0.06 0.084
Offset -10.2 -17 -8.7
AngleOffset -90
Scale 0.12 -0.06 0.084
Offset 10.2 -17 -8.7
AngleOffset 90
RollOffset -90
// Down