1.2 update, w/ GZDoom 4.9 stuff:

- Customizable player skins here too.
 - Integrated re-skin add-ons ("Old Sounds" is still separate).
 - The usual fixes and optimizations.
 - All weapons are now left-handed, where possible.
This commit is contained in:
Marisa the Magician 2022-11-06 00:02:46 +01:00
commit a21aa43f35
1485 changed files with 1157 additions and 380 deletions

View file

@ -34,17 +34,17 @@ Model "SMiniGun"
PitchOffset 90
Scale 0.1 0.1 0.1
Offset 8 -60 -7
Offset -8 -60 -7
FrameIndex SMMF A 2 0
Offset 12 -60 -7
Offset -12 -60 -7
FrameIndex SMMF B 2 0
Offset 6 -60 -12
Offset -6 -60 -12
FrameIndex SMMF C 2 0
Offset 14 -60 -12
Offset -14 -60 -12
FrameIndex SMMF D 2 0
Scale 0.15 0.15 0.15
Offset 10 -60 -8
Offset -10 -60 -8
FrameIndex SMMF E 2 0
}
@ -55,7 +55,7 @@ Model "SMiniGun"
SurfaceSkin 3 0 "ShockSm.png"
AngleOffset 180
Scale 0.12 -0.08 0.12
Offset 6 -18 -12
Offset -6 -18 -12
DONTCULLBACKFACES
FrameIndex SMIR A 3 54
@ -70,8 +70,8 @@ Model "SMiniGun"
Model 0 "SMinigun_d.3d"
SurfaceSkin 0 1 "Minigun.png"
AngleOffset 180
Scale 0.12 -0.08 0.12
Offset 6 -18 -12
Scale -0.12 -0.08 0.12
Offset -6 -18 -12
// Down
FrameIndex SMID A 0 1