1.2 update, w/ GZDoom 4.9 stuff:

- Customizable player skins here too.
 - Integrated re-skin add-ons ("Old Sounds" is still separate).
 - The usual fixes and optimizations.
 - All weapons are now left-handed, where possible.
This commit is contained in:
Marisa the Magician 2022-11-06 00:02:46 +01:00
commit a21aa43f35
1485 changed files with 1157 additions and 380 deletions

View file

@ -2,13 +2,13 @@ Model "UPlayerMale3"
{
Path "models"
Model 0 "Male3_d.3d"
SurfaceSkin 0 0 "Dante.png"
SurfaceSkin 0 0 "Male3/Dante.png"
SurfaceSkin 0 1 "GunPick1.png"
Scale 0.2 0.2 0.2
Offset 2.5 -7 25
RollOffset -90
AngleOffset -90
IGNORETRANSLATION // I'll figure out eventually how to make color changes work, but for now this is it
IGNORETRANSLATION
// Still
FrameIndex PLAY A 0 480
FrameIndex PLAY B 0 481
@ -263,8 +263,4 @@ Model "UPlayerMale3"
FrameIndex PLT3 M 0 563
FrameIndex PLT3 N 0 564
FrameIndex PLT3 O 0 565
// Ice Death (third frame of faint)
SurfaceSkin 0 0 "Danteice.png"
SurfaceSkin 0 1 "GunPick1ice.png"
FrameIndex PICE A 0 131
}
}