1.2 update, w/ GZDoom 4.9 stuff:
- Customizable player skins here too.
- Integrated re-skin add-ons ("Old Sounds" is still separate).
- The usual fixes and optimizations.
- All weapons are now left-handed, where possible.
This commit is contained in:
parent
5346b420e3
commit
a21aa43f35
1485 changed files with 1157 additions and 380 deletions
|
|
@ -31,7 +31,7 @@ Model "UMinigun"
|
|||
Path "models"
|
||||
Model 2 "Flat_d.3d"
|
||||
Scale 0.2 0.2 0.2
|
||||
Offset 18 -80.0 -20
|
||||
Offset -18 -80.0 -20
|
||||
AngleOffset 90
|
||||
PitchOffset 90
|
||||
|
||||
|
|
@ -64,7 +64,7 @@ Model "UMinigun"
|
|||
AngleOffset 90
|
||||
RollOffset -90
|
||||
Scale 0.22 -0.22 0.22
|
||||
Offset 15 -56 -18
|
||||
Offset -15 -56 -18
|
||||
|
||||
// Select
|
||||
FrameIndex MGNS A 0 0
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue