Fireblaster (Flame Gun) added.

This commit is contained in:
Marisa the Magician 2019-09-21 23:20:38 +02:00
commit a95e4721f2
19 changed files with 581 additions and 8 deletions

View file

@ -264,7 +264,9 @@ Class UPlayer : UTPlayer
if ( (player.ReadyWeapon is 'Eightball')
|| ((player.ReadyWeapon is 'DispersionPistol') && DispersionPistol(player.ReadyWeapon).bCharging)
|| ((player.ReadyWeapon is 'UBioRifle') && UBioRifle(player.ReadyWeapon).bCharging)
|| (player.ReadyWeapon is 'Razorjack')|| (player.ReadyWeapon is 'Stunner') )
|| ((player.ReadyWeapon is 'FlameGun') && FlameGun(player.ReadyWeapon).bCharging)
|| (player.ReadyWeapon is 'Razorjack') || (player.ReadyWeapon is 'Stunner')
|| ((player.ReadyWeapon is 'UFlamethrower') && UFlamethrower(player.ReadyWeapon).bCharging) )
{
if ( !InStateSequence(CurState,FindState("MissileRepStill")) )
SetStateLabel("MissileRepStill");