diff --git a/Readme.md b/Readme.md index ed4ab5a..56458d2 100644 --- a/Readme.md +++ b/Readme.md @@ -3,7 +3,7 @@ The Unreal 1 counterpart to Doom Tournament. Adds Unreal 1 weapons and items (including dummied out stuff and others). -This mod requires GZDoom 4.2.4 or later, and runs on top of Doom Tournament. +This mod requires GZDoom 4.3 or later, and runs on top of Doom Tournament. ## Currently Implemented @@ -73,7 +73,7 @@ This mod requires GZDoom 4.2.4 or later, and runs on top of Doom Tournament. ## In progress - - N/A, this is the 1.1.1 release. + - N/A, this is the 1.2.1 release. ## Planned diff --git a/zscript/utranslocator.zsc b/zscript/utranslocator.zsc index 9f18f8f..b158e96 100644 --- a/zscript/utranslocator.zsc +++ b/zscript/utranslocator.zsc @@ -213,7 +213,7 @@ Class UTranslocator : UnrealWeapon } if ( Warp(self,newpos.x,newpos.y,newpos.z,flags:WARPF_ABSOLUTEPOSITION|WARPF_TESTONLY) && TeleportMove(newpos,true) ) { - A_StartSound("flak/click",CHAN_WEAPON); + A_StartSound("uflak/click",CHAN_WEAPON); SpawnTeleportFog(oldpos,true,false); SpawnTeleportFog(newpos,false,false); player.fov = min(175,player.desiredfov+60);