I think with this all vanilla usable items are done.

However the SCUBA Gear won't spawn yet because a certain PR is needed.
This commit is contained in:
Marisa the Magician 2019-09-05 18:31:30 +02:00
commit ad20f46db7
9 changed files with 163 additions and 7 deletions

View file

@ -372,7 +372,7 @@ Class UnrealHUD : BaseStatusBar
if ( (HUDMode == 5) || !SelectedItem ) return;
Count++;
if ( Count > 20 ) Count = 0;
if ( !Next && !bDrawOne ) x += 32; // this was missing from the original, causing a gap when there's only two items in the inventory
if ( Prev && !Next && !bDrawOne ) x += 32; // this was missing from the original, causing a gap when there's only two items in the inventory
if ( Prev )
{
bRed = ((Prev is 'UnrealInventory') && UnrealInventory(Prev).bActive) || (Prev is 'Powerup') || ((Prev is 'UTranslator') && bFlashTranslator);