I think with this all vanilla usable items are done.
However the SCUBA Gear won't spawn yet because a certain PR is needed.
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9 changed files with 163 additions and 7 deletions
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@ -372,7 +372,7 @@ Class UnrealHUD : BaseStatusBar
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if ( (HUDMode == 5) || !SelectedItem ) return;
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Count++;
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if ( Count > 20 ) Count = 0;
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if ( !Next && !bDrawOne ) x += 32; // this was missing from the original, causing a gap when there's only two items in the inventory
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if ( Prev && !Next && !bDrawOne ) x += 32; // this was missing from the original, causing a gap when there's only two items in the inventory
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if ( Prev )
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{
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bRed = ((Prev is 'UnrealInventory') && UnrealInventory(Prev).bActive) || (Prev is 'Powerup') || ((Prev is 'UTranslator') && bFlashTranslator);
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