Flashlight/Searchlight implemented.
Proper handling of charge redistribution on multi-copy items (fixes infinitely replenishable charge exploit). More preparation code for other items.
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17 changed files with 270 additions and 24 deletions
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@ -49,6 +49,22 @@ Class BigAmmo3 : BigAmmo
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}
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}
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Class BigBlast : Actor
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{
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}
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Class HitListEntry
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{
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Actor hitactor;
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Vector3 hitlocation, x;
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}
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Class BigTracer : LineTracer
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{
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Array<HitListEntry> hitlist;
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double penetration; // please don't laugh
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}
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Class BigGun : UnrealWeapon
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{
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Default
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