1.0.5 hotfix 1:
- Various fixes for the Combined Patch. - Some safeguards for force field and sentries so they don't bug the hell out if receiving crushing or ice damage.
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14 changed files with 111 additions and 56 deletions
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@ -70,7 +70,7 @@ Class UTranslocatorModule : Actor
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Super.Tick();
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if ( bAMBUSH && !Random[Transloc](0,40) )
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{
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A_PlaySound("transloc/spark");
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A_PlaySound("telehand/spark");
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int numpt = Random[Transloc](20,40);
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for ( int i=0; i<numpt; i++ )
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{
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