Jump boots didn't clear counters when replaced.
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@ -313,6 +313,7 @@ Class UJumpBoots : UnrealInventory
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r.target = target;
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r.target = target;
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r.tracer = tracer;
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r.tracer = tracer;
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r.bDropped = bDropped;
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r.bDropped = bDropped;
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ClearCounters(); // DO NOT FORGET THIS
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Destroy();
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Destroy();
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}
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}
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}
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}
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