From bc44a3ce16f392521c3ffc63606a0f657b120d83 Mon Sep 17 00:00:00 2001 From: Marisa the Magician Date: Mon, 7 Nov 2022 10:21:44 +0100 Subject: [PATCH] Fix Male2 and Male3 skins not changing. --- zscript/unrealcommon.zsc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/zscript/unrealcommon.zsc b/zscript/unrealcommon.zsc index 88314d2..a6fb223 100644 --- a/zscript/unrealcommon.zsc +++ b/zscript/unrealcommon.zsc @@ -674,7 +674,7 @@ Class UPlayerMale2 : UPlayerMale override void A_SetPlayerSkin() { Super.A_SetPlayerSkin(); - String skin = player?CVar.GetCVar('sting_male1skin',player).GetString():"Ash"; + String skin = player?CVar.GetCVar('sting_male2skin',player).GetString():"Ash"; A_ChangeModel("",0,"","",0,"models/Male2",skin..".png",CMDL_USESURFACESKIN,-1); } override void SetFreezeSkin() @@ -701,7 +701,7 @@ Class UPlayerMale3 : UPlayerMale override void A_SetPlayerSkin() { Super.A_SetPlayerSkin(); - String skin = player?CVar.GetCVar('sting_male1skin',player).GetString():"Dante"; + String skin = player?CVar.GetCVar('sting_male2skin',player).GetString():"Dante"; A_ChangeModel("",0,"","",0,"models/Male3",skin..".png",CMDL_USESURFACESKIN,-1); } override void SetFreezeSkin()