Flamethrower primary fire implemented.
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6 changed files with 278 additions and 4 deletions
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@ -247,6 +247,7 @@ STING_QOPTS = "Convenience features";
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STING_AUTOSCUBA = "Automatic SCUBA Gear toggling";
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STING_RAZORAIM = "Razorjack altfire follows the crosshair";
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STING_BIOSPLASH = "Biorifle altfire splashes like in UT";
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STING_FLAMETSPREAD = "Flamethrower fire spreads between targets";
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STING_MCREDS = "Unreal Credits";
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STING_CDR = "Doomreal";
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STING_CLEAD = "Development Lead:";
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@ -483,6 +484,7 @@ STING_QOPTS = "Características de comodidad";
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STING_AUTOSCUBA = "Uso automático de Kit de Buceo";
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STING_RAZORAIM = "El fuego alt. del Razorjack sigue el punto de mira";
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STING_BIOSPLASH = "El fuego alt. del Biorifle salpica como en UT";
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STING_FLAMETSPREAD = "El fuego del Lanzallamas se propaga entre objetivos";
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STING_MCREDS = "Créditos de Unreal";
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STING_CDR = "Doomreal";
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STING_CLEAD = "Desarrolladora Jefe:";
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