Flamethrower primary fire implemented.
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6 changed files with 278 additions and 4 deletions
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@ -1204,7 +1204,7 @@ Class UnrealMainHandler : EventHandler
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if ( (level.GetChecksum() ~== "959A613006CC3AA912C4A22908B7566A") || (level.GetChecksum() ~== "0EADB2F82732A968B8513E4DC6138439") )
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{
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S_ChangeMusic("Cyrene");
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TextureID sky95 = TexMan.CheckForTexture("95Bg",TexMan.Type_Any);
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TextureID sky95 = TexMan.CheckForTexture("Sky95",TexMan.Type_Any);
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level.ChangeSky(sky95,sky95);
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level.ReplaceTextures("rClfFlr0","C_flr19",0);
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level.ReplaceTextures("rClfBas0","C_wal19k",0);
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