Beta 4 Hotfix 2:
- Un-nerfed the Fireblaster. That was a mistake from my part.
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1 changed files with 2 additions and 2 deletions
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@ -53,7 +53,7 @@ Class UFireball : Actor
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Default
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{
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DamageType 'Fire';
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DamageFunction 10;
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DamageFunction 20;
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Radius 4;
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Height 4;
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Speed 15;
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@ -182,7 +182,7 @@ Class UFireball2 : UFireball
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{
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Radius 8;
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Height 8;
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DamageFunction 20;
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DamageFunction 50;
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Speed 5;
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UFireball.SpreadFactor 0.35;
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UFireball.NumSmokes 2;
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